Welcome to Indieformer, I'm Josh and today we're taking a look at the Top 5 Indie Games
from November 2018.
We just finished our giveaway of the complete first season of Life is Strange, so head over
to the discord to see if you won.
Now let's take a look at some honourable mentions.
From an ex-animator from the Witcher 3, we have Ricky Runner.
A hardcore parkour platformer in a fully physics-based world.
It hit early access November 30 and I had the chance to play it before release.
And at the very least, the animations are good.
The levels difficulty increased at a good pace and left a lot for you to work out.
When you get into games like this you may feel restrained by what's in front of you,
but you've got to look at how to break the rules.
The only 2 points that need work for me are, firstly there's got to be some music in
the background, it's quite bland without any tunes as you're running and jumping.
Secondly, it's just a tad slow and sluggish for me.
Although it's in a physics-based world, everything just seems a little held back,
or maybe I just suck at these types of games.
I'd love for there to be a sprint option implemented to speed up the pace a bit.
One to watch through its development.
Miles is a freshman in college and 'The Wall' has been his passion project for the last year. last year.
It's a fusion of the strategic elements in RTS' like Starcraft, the fast-paced combat
in online FPS' like Call of Duty, and the crafting/survival elements in open world games
like Rust and Minecraft.
Now that's a great combination of games to draw from.
From the trailer, the crafting and survival look great, the shooting mechanics make it
look like an entirely different game and the reviews so far are really good.
Defend your team's generator and destroy the enemy's in this online multiplayer experience.
It's a got a ways to go with it expected to remain in Early Access for over a year,
so it might be good to invest in it now.
Coming in at an affordable 3 AUD, Warpzone Drifter is a challenging game to fill the
void.
A breakless drifter retro-hardcore arcade game, made by the same creator of the UBERMOSH
series.
The Warpzone is an unstable parallel dimension used for transportation, and it's your job
to drift through specific nodes to stabilise areas of the zone.
There's moving tentacles, limited time and procedural levels to keep your fingers on
their tips.
The controls can be difficult to learn, but once you've got the hang of it, Warpzone
Drifter becomes a great experience.
Here's an interesting one; what happens when you combine a first-person shooter with
the progression and upgrades of a clicker game?
You get Time Warpers, duh.
Coined as an 'incremental game', there's always a fun upgrade to look forward to, and
the numbers keep getting bigger.
If you're someone who likes having a game idle in the background whilst you do other
tasks, then this might be something for you.
If a level is getting too hard, go idle and let your drones and turrets do the work.
Or join a public server and others may be able to boost you along.
Like any clicker game, there's going to be a grind and a point you can't pass unless
you grind, or in this case, go back in time.
For 30 AUD it might be a stretch for some people, but I'd consider it if you want
something you can literally just leave in the background and progress with and can play
at any time you want.
Maybe try to convince a few friends to get it too.
Now let's take a look at our Top 5 from November.
Based on Colin Thiele's 1964 children's book of the same name, Storm Boy takes place
on the beaches of South Australia near the mouth of the Murray River, where the titular
protagonist rescues orphaned pelican chicks, one of whom later becomes the child's pet
and faithful companion, Mr. Percival.
Cool.
Simplicity is at the core of this game.
It's comprised of many mini-games as you experience an interactive retelling of this
classic.
You take control of both Storm Boy and Mr. Percival in key moments, such as when the
pair rescue stranded sailors during a storm.
The music and design are beautiful, but it's a little rough around the edges.
This is definitely more of an interactive story than a game.
It puts pictures to the words of the book.
It's a way to follow a story, whilst also getting involved with some mini-games that
allow some attachment rather than just imagination.
I'd definitely say this was is aimed towards children, but if you like a good children's
book then this will take it to the next level.
It's a different experience when you can actually explore the world of a children's
book, and for a child, there's nothing better.
You can grab this on pretty much any platform of choice.
We live in a world where we use machines to do the dirty work, Despotism 3k flips that
and has humanity enslaved by an AI.
A resource management game, so there's nothing overly fancy here.
Manage the stamina, hunger and reproduction of your human race to continue building energy.
Every 20 seconds your food and energy deplete, so you need to manage how you're making
food and how your creating energy.
The aim is to make it to 25 days.
It's point and click, but there's nothing wrong with that if you're into it, but it's
necessary when there's so much to manage at once.
It's funny and challenging, but when you get the hang of it you pretty much know all
of the responses to make it through easily.
Thankfully though, there's a big update coming to the game that will be add more content.
Random events, point and click and general fun, can't complain for 11.50.
Price, a man who sold his humanity to get a partnership from a leading company: McDade,
Bruton & Moore.
Distraint 2 is a 2D psychological horror adventure game.
It has a dark story and it's fair share of dark humour.
The screen scrolls as you move to its edges with beautifully hand-drawn graphics.
There's music composed for each specific section of the game along with an atmospheric
sound design.
There are jump scares, as it goes with horror games.
But Distraint relies on human emotions, mainly fear.
So I'd call this more of a thriller than a horror.
Obviously, by the title, this is a sequel to an original of the same name where it follows
on from those events.
The mechanics are based around puzzle solving, so if you like a bit of a slow, story-heavy
puzzle game then you should give this a go.
I'd suggest picking up the original if you're going to buy this, but if you don't, the
sequel does a pretty good job of wrapping up the first.
It's only made by one guy, so any support his way ensures he can continue to make games
like Distraint.
For this one, I'm just going to let the developer explain.
It's one of the better trailers to let that happen with.
I'll give you my experiences once he's finished talking.
In theory, it sounds great.
But much like the babies, new players are useless unless
taught what to do.
So far I've not had many take the time to teach me, so I've had to have the wiki up
to see how to make things.
This game will take a lot of time invested to get knowledgeable at.
If you like a game that will reward you for knowledge then One Hour One Life is great.
Speaking and interacting with other players leads to hilarious situations, and you even
choose to be born as twins, triplets or quadruplets with a few friends.
For 30 dollars, I think this is a stretch, but as mentioned, if this is right up your
alley then you'll find it's worth.
A cooperative puzzle game that mixes eye-catching abstract art with mind-bending puzzles to
a unique gaming experience.
DERU is about playing together, you can play single player, but it's about communicating
and solving puzzles with someone else.
The main mechanic of the game is blocking the opposite colour stream.
It begins simple but ramps up in difficulty when new mechanics are added like being able
to leave a block in place to stop a stream or to transfer your size to the other player.
The design of the game is minimalistic and it uses nice shades of colouring.
It helps you focus on the task at hand and doesn't draw too much attention to itself.
There are a few bugs, but nothing that will stop you from figuring out a level.
One thing I forgot to mention is that this is a couch co-op game.
You need to use the same controller or keyboard to move the shapes around the screen.
That might be a turn off for some people, so they've integrated the game with parsec.
A client you can download to play with others online.
DERU is $21.50, so make your own judgements about the price, personally, it's a great
way to wind down and chill out with someone else and I'd happily spend the money.
It may seem odd to have a game like this as number one for the month.
But it's got challenging puzzles, a great design and plenty to figure out.
There really are no downsides to this game, and for other puzzle games like this, DERU
should be an example of what you should be aiming to achieve.
But that was my number one, what do you think the best of November was?
Let me know below.
Thanks for watching, I'll see you next time here on Indieformer.
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