Thứ Bảy, 23 tháng 9, 2017

Youtube daily so Sep 23 2017

We are the ... FAST HEROES SIXTY!

With our pizza power!

We will make you cower!

We bring you your pizza!

Do you know who's responsible for the pizza destruction?

Yes. My former student, Nick Circle.

Who's Nick Circle?

Are you ready for a flashback? - I hate flashbacks!

This temple

used to be full of young students whom I taught

the Art of Margherita.

We draw our power from pizzas.

Nick Circle was my most driven student.

He trained day and night, harder than anyone else.

But he was the lousiest student

I've ever had. He was simply abysmal.

In the end I had to throw him out

after he accidentally killed a fellow student during recorder class.

No wonder he hates pizza! But where can we find him?

Pax Pizza Palace.

It was Nick Circle.

He wants a pizza.

In space!

Yes, that's the ceiling.

For more infomation >> FAST HEROES SIXTY: Folge 5 "So ist Nick heute, so war Nick damals... - Duration: 1:39.

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Joker - Film: So könnte die Origin-Story des Jokers verfilmt werden! - Duration: 5:33.

For more infomation >> Joker - Film: So könnte die Origin-Story des Jokers verfilmt werden! - Duration: 5:33.

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So kreuzt du deinen Stimmzettel richtig an - Duration: 2:30.

For more infomation >> So kreuzt du deinen Stimmzettel richtig an - Duration: 2:30.

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Rap Monster was so inspired to write this love song, it only took him 20 minutes to write the verse - Duration: 2:22.

Rap Monster was so inspired to write this love song, it only took him 20 minutes to write the verse

Fans believe Rap Monster is currently in a relationship based on what he said about the track, "Outro:Her.

The statement was from their interview with Billboard where it was dissected by fans as to something representative of his relationship status.

"I think that was the fastest work I did for this album.

I wrote the verse in 20 minutes.  It just came, very truthfully, from the bottom of my heart.

I thought it was the right outro for this album because it is really a range of emotions.

Im saying I met this person that I really love, this person is the love of my life right now, Im saying that I was confused and I was looking for love and this world is complex.  But I think its you so, I call you her, cause youre my tear. I think youre the start and the end of me. Thats what Im saying: Youre my wonder, but youre also my answers.

Youre my her, but youre still the tear. — Rap Monster.

Although it does not confirm that he does have someone special in his life, many of his fans automatically accepted the possibility that he may be dating.

Ever since had made his debut, Rap Monster has not publicly admitted to having a girlfriend and claimed that he had no time to date.

The recent interview, however, mainly fuelled fans' suspicions that their favorite member is currently inspired in the romance department.

Source: Billboard.

For more infomation >> Rap Monster was so inspired to write this love song, it only took him 20 minutes to write the verse - Duration: 2:22.

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HUGE RC CONSTRUCTION SITE! FANTASTIC RC MOLDELS WORK SO HARD AT THE BIGGEST RC MINE! RC MACHINES - Duration: 10:31.

Amazing RC

For more infomation >> HUGE RC CONSTRUCTION SITE! FANTASTIC RC MOLDELS WORK SO HARD AT THE BIGGEST RC MINE! RC MACHINES - Duration: 10:31.

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1. Bilder: So wunderschön war Sarah Nowaks Heiratsantrag! - Duration: 1:32.

For more infomation >> 1. Bilder: So wunderschön war Sarah Nowaks Heiratsantrag! - Duration: 1:32.

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Why Is Your Grandma So Short? - Duration: 2:47.

Your grandma is probably pretty short.

In fact, grandmas all over the world are pretty short.

As they've aged, their cartilage has shrunk, their bones have worn down, and their muscles

have deteriorated; as a result, your grandma has been losing about half an inch of height

each decade since she turned 40.

But even before she started shrinking, your grandma was probably never as tall as she

might have been.

And that's because many grandmas were malnourished as babies, which inhibited their ability to

reach full height later on.

There were lots of reasons for this – historically, many people were chronically short on food,

or lived through famines.

Babies also used to get a lot sicker a lot more often, with illnesses that compromise

the body's ability to absorb nutrients.

Plus, we simply didn't know a whole lot about infant nutrition.

As a result, malnutrition robbed your grandma of somewhere between 2 and 3.5 inches of her

potential height.

OK, maybe not your grandma, but grandmas on average around the world.

The good news is that, thanks to increasing wealth, better vaccines, improved sanitation,

and more nutritional know-how, people of all genders and nationalities have gotten taller

over the past hundred years.

And in some countries, the gains have been huge – men and women in South Korea, for

example, are 6 and 8 inches taller, respectively, than they were a century ago.

That's about the height difference between Ever, our illustrator, and me!

And it's not just about height – well-nourished kids with normal growth have fewer health

problems and an easier time learning, AND go on to make more money than people whose

growth is stunted from malnutrition.

What's more, the populations of most developing countries are still gaining height today;

in fact, there are only a few places where the population has stopped getting taller

in the last few decades: very wealthy countries like the US and Denmark, where almost all

people have enough food to reach their maximum potential height, and very poor countries

like Niger, India, and Papua New Guinea, where people still face major challenges with food

insecurity, disease, and sanitation.

In those places, we're still coming up short.

There is still a lot of progress to be made, which is why the Bill and Melinda Gates Foundation

partnered with us to make this video.

This year Bill and Melinda Gates created the Goalkeepers report to track the progress of

the U.N.'s Sustainable Development Goals and inspire a new generation of goalkeepers

to hold their leaders accountable and drive action to accelerate progress.

One of those goals is to end stunted growth due to malnutrition by 2030 through a range

of programs designed to address health and nutrition broadly.

But progress is not inevitable and there is still more to be done.

Check out the report by clicking the link in the description box below and learn how

you can become a goalkeeper.

For more infomation >> Why Is Your Grandma So Short? - Duration: 2:47.

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Why Was Destiny 1's Campaign SO BAD?! - Duration: 34:49.

You mightve read the title of this video, and thought, I bet Ive heard all there is

to say about Destinys campaign, I bet this Man Of presumably Acting is going to repeat

the same the stuff Ive already heard, right?

WRONG!!

Well my friend, let me tell you, I am A Man of Acting.

But aside from just saying Destinys campaign is bad, I think its far better for us to understand

why its bad.

And I mean, really fucking bad.

Like its honestly one of the worst stories Ive ever experienced and even calling it a

story is far too generous for how astronomically garbage Destinys Campaign is.

Youre garbage, and you know it.

This game is one of the rarest pieces of shit thats ever been released onto the market.

CALM YA TITS, fanboys I aint talking about the multiplayer the raids just the single

player campaign.

You see its an intricately woven cloak of shit, and when we examine that, we as gamers,

learn what it is we love about video games, what makes us invested in them, what makes

us care, and what makes us fanboys.

Youll see a lot of comparisons to the storytelling and structure of other games, tv shows, etc

and especially Bungies Halo games as there are many parallels between them.

Rest assured, watching this video, youll get some laughs, youll get some new knowledge,

and youll get something to think about, thats the point of all stories, right?

So without further unnecessary exposition, lets uhhh kill the darkness, level up the

light thing and go BE THE DESTINY GUY!!

Its 2010, Bungie coming off their final entry in the billion dollar, world-reknown franchise

known as Halo, has left their parent company Microsoft to seek creative freedom, new opportunities,

and a massive project theyve had in mind since 2008.

But instead of doing all of that, they signed on with Activision.

There ya go!

Thats the context of Destiny, or the creation of Destiny the Game.

Want some more?

So Act Bro hadnt played Destiny in about a year, and I dont know if our PS4 has terrible

download times or if the file was that big, but the update took 9 hours to download.

Ive never seen anything ever take 9 fucking hours to download.

But see what I just gave you, in about 27 seconds, was something Destiny didnt.

Give you the fucking context.

Context matters, Bungie!

What do I mean by that?

Well think about any other sci-fi or fantasy series set in its own world or universe, and

think about the first entry into that series.

For example, Halo 1 starts off pretty simple, it introduces the main characters, the conflict,

setting, Halo 2 expands on all of that bringing more context to the story, and Halo 3 finishes

it up with a climactic finale.

How about Star Wars A New Hope?

We get introduced to the Star Wars universe, the main villains, the heroes, all the different

aliens.

Its established this is in a galaxy far far away, a long long time ago so just about anything

goes.

Then Empire Strikes Back raises the tension, puts the characters through some challenges,

shows us more of the universe, and Return of The Jedi finishes with a climactic finale,

tying up all the loose ends.

Heres one more example, Harry Potter, the 1st book is mostly about introducing Harry

and the reader, to the Wizard world.

It sets up and introduces a lot of what is expanded on later.

And with each new book we learn more about the Wizarding world, as well as the main conflict

with Voldemort.

You see the pattern between these series?

They set up their universe, world and lore over the course of multiple installments.

This makes it feasible for the average person to digest it and know what the fuck is happening

and what the rules of the fictional universe are.

As your brain is being fed information about this sci fi or fantasy universe, youre able

to become invested in it, because its consistent, because those stories take the time necessary

to build them up so they have emotional impact and weight.

You cant just cobble together a huge sci world and throw it into someones face when they

dont know fuck all about Destiny, and expect them to get it or care.

Destiny tries to do all that world building, in a single installment, right from the getgo.

But because it tries to do so much it cant even provide the most basic of context.

Who are we?

Where are we?

What are we doing?

And why is it important?

These were questions I had at the beginning of my playthrough and they were never answered.

Imagine being tossed into Warcraft, Star Wars, Harry Potter, The Witcher, Lord of the Rings

or any other sci-fi universe and not having the slightest fucking clue what the world

is all about?

Destiny throws you to the wolves and doesnt give a fuck whether you know what youre doing

or not.

Its like the game itself doesnt care.

Immersion can only happen if the story behind the world is compelling.

Sure all these different aliens could be interesting, the lore behind the traveler and its fight

with the darkness could be interesting.

If The Speaker would fucking tell us about it.

But none of it is.

Because we cant relate to it, no reason to care so there is no immersion.

And because there is no tangible villain or tangible good guy, we dont even have a side

to root for or against.

Theres no bad pirate that we really wanna see get taken down.

Theres no troubled teenager that we hope finds his destiny, I mean theres nothing to root

for.

At the very least Bungie shouldve implemented the codex into the game itself.

Because at least that would be SOMETHING!

Perhaps, one of the reasons Destinys story and campaign was set up to fail, is because

it was designed as a 10 year game, from what weve heard.

So remember when Halo 2 had one of the most hellish developments ever?

Well imagine if that was a game with a 10 year plan, instead of set deadline that absolutely

could not be delayed.

Tell you what, Halo 2 woulda turned out like shit because hey if we got all this extra

time to work on the game, who cares if we put out something thats subpar on release?

As long as people eat it up.

And they did.

Destiny attempted to introduce its entire universe and every aspect of it in a single

game, with a freakin 5 hour long campaign it tries to bombard you with all this information

and exposition without any clue of pacing.

And it just makes the whole thing confusing as hell.

So it ended up paying a huge price for that.

But you might be thinking, Act Man!

Destiny does give you context for what youre doing!

Its got these cutscenes and a bunch of dialogue telling you whats going on!

And ok, youre right.

But who the fuck cares about what happens in Destiny?

Seriously, who played this and was invested in the characters?

Who played this and found it interesting??

Nobody!

I dont think you could even fake being interested in something like this its so vapid!

And theres no charm.

The cutscenes are nothing more than people standing around talking!

Wheres the action?

Wheres the tension?

Wheres the mystery?

Wheres anything?!

One of Destinys biggest flaw is how incredibly BORING it is.

Theres absolutely nothing and no one to care about.

And this is caused by another crippling flaw which is Destinys EXTREME OVERUSE OF EXPOSITION!

There are exposition dumps around every corner of the game.

Walking by an NPC?

Exposition.

Buying something?

Exposition.

Scanning something?

Exposition.

Loading screen?

Exposition.

Walking to your objective?

Exposition.

Item description?

Exposition.

JUST CALM THE FUCK DOWN!

Stop explaining shit to me!

Any mission, any npc you talk to, every briefing and ending is all just fucking exposition.

Jesus Christ, can one of you just tell me about how your day was?!

Can we talk about our feelings or something?

Our families?

Or the pain we will because of this situation that were all in?

ANYTHING besides this constant stream of never ending explanations.

Rod Serling, the creator of The Twilight Zone once said, there are a million different ways

to write expository dialogue, a million ways to give the audience the information they

need in a captivating way and interesting way.

Destiny doesnt even do that ONCE!

Anytime something potentially interesting is happening its ruined because its explained

in the same, lifeless, droning, monotone way as everything else!

Its like anytime a character is speaking, its like they dont fucking care.

These guardians show us what we are, what we have always been (SNORING), and what we

will be again.

We shall cut into the heart of this infestion, (YEA!)

Retrieve the icon (YEAAA!)

And burn any flood that stand in our way!

YEAAAAAAAAAAHHHHH!!!!

Nobodys shouting or screaming, or you know, making a big deal about this.

Theyre all just lifeless drones.

Look at this part in Halo 2, after you clear out this hanger bay, you see a station explode

in the distance.

Cortana & Lord Hood discover the Covenant are bringing bombs onto the different stations.

The game is letting you know theres a bomb on the Cairo Station by showing you another

station exploding!

If we were to rewrite this to Destiny standards, itd simply be, Chief weve detected a bomb

on the Cairo and you need to diffuse it by taking Cortana and putting her in your hand

and then pressing the button.

After you diffuse the bomb, the Cairo will be safe and we will thank you for saving us.

I mean, do you see the difference?

This is something youll learn day one of any Fiction Writing class, show dont tell.

Show me dont tell me.

Youve figured out the score Show me dont tell me.

Ive heard it all before.

Show me dont tell me.

I dont care what you say!

Show me dont tell me.

Destiny needs to show us what the darkness will do to the planets it consumes.

It needs to show us what the fuck happened to Earth or what the other parts of Earth

are like.

Why is this the last city?

What about the other cities?

What does the rest of Earth look like?

It needs to show us why we should care, what is at stake?

Who is our enemy?

And why?

If you dont show us who the bad guys are or what makes them bad, or why we should care

about what were doing then theres no tension in the story and its all meaningless!

The most remarkable achievement of Destiny, is how it manages to create what I believe

to be, the worst line of Dialogue ever written.

Now its gonna take me a minute or two to explain why I dont have time to expl- now its gonna

take me a minute or two to explain the grotesque monstrosity that is this sentence.

I mean there are have been games that had super cheesy dialogue.

What is a man?

A miserable little pile of secrets!

But enough talk, have at you!

I shouldve been the one to fill your dark soul with LIIIIIIIIGHHHTT!

And some movies have unintentionally hilarious moments.

Oh no!

Not the bees!

Not the bees!

AHHHHHHHHH!

Underwear, man?

Come on.

How sad.

To work so hard for so little.

SAD FOR YOUUUUUUUU!!

But this goes beyond that.

I dont even have time to explain why I dont have time to explain.

First off theres the immediate contradiction of her actions against her words.

Well bitch, your incredibly slow pace, the boring music, disinterested tone of voice

and huge pauses inbetween suggest you do have time to explain.

In the time you stepped on a dead robot you couldve explained, why you didnt have time

to explain.

Secondly, we have a paradox.

Alright lets look at this and Bare with me because the awfulness gets a bit complicated.

I dont even have time to explain why I dont have time to explain.

Well, you just explained why you dont have time to explain, and thats because you dont

have time to explain.

Are you still following me?

Im not reading you clearly.

Third, Youve been stalking us the entire game and THIS is what you had to say?

Why show up if you arent even going to give us a reason for why you were following us

in the first place! 4th This is the most blatant fuck you to the

audience Ive ever seen.

Destinys been nothing but expository dialogue up to this point, but now?

Now the writers dont even want to give you the shitty exposition you wont care about.

5th The line is trying to raise tension.

Or something?

But its so horrible it distracts from whatever she says afterwards.

And finally, this line perfectly summarizes the story of Destiny.

Its beyond my feeble comprehension to imagine what the hell they were thinking when they

wrote this.

But I wouldnt be surprised if the humans who worked on the script were actually robots

trying to instigate mass hysteria and confusion amongst the gaming community.

When I reviewed Halo 5: Guardians, I was certain that game had one of the worst triple A stories

in recent memory.

I even made 6 freaking videos on it I thought it was that bad.

But after playing Destiny, like, Im truly shocked.

I did not know how bad this really was.

Even though Halo 5 is a complete mess from start to finish with huge crippling flaws,

bad writing, and many other things, it actually is a story.

It has a beginning, middle, and end.

A series of events, characters are put through turmoil and you as the player have to overcome

that.

Theres an obvious goal in what youre doing, it had some cool cutscenes, it tried new things.

The dialogue is bit forced, but its still trying to tell a story, its trying to do something,

you can tell that.

And theres a big difference between something just doesnt go over well, and something like

Destiny that doesnt even try.

Apathy is death.

Its the bare minimum of what you could call a story.

Experiencing it is on the level of reading a Wikipedia summary.

Where it just tells you what is happening.

Theres no rising action, theres no hook, theres nothing that a normal story has in Destiny.

Its just all exposition.

But you know, every storys gotta start off with a hook, a bang, a badda boom!

And what Destiny starts off with, is some seriously weak shit.

I mean, I dont think this could bench the bar by itself.

And Ive got muscles on top of my muscles on top of my -

So it begins with a cutscene on Mars and 3 guys find a giant ball, then Captain Exposition

tells us the giant ball does good things.

Giant ball however, also has an enemy called The Darkness.

And - and thats bad.

So youre revived and you gotta guard giant ball because reasons.

So youd expect some sort of cool, badass intro, something - something that gets your blood

pumping and trigger finger happy but no!

What you start off with is fucking busy work!

Like those quests you get after you beat a faction in Skyrim, those busy work quests

that are just like, yea go kill a fuckin bear and then come back.

Thats what youre doing!

After killing some group of robots or, aliens that act the Flood, and scanning something

youre done?

Like thats the mission?

I was constantly squinting at the tv just thinking, what?

And thats generally not a good thing to be thinking when experiencing a story.

You see, the beauty of video games, is that rather being an outsider looking into a book,

a movie, or tv series, you, the player are an active participant.

You have personal control over what happens, or at least you feel like it.

Theres a feeling of power as you fight against whatever evil force is the main antagonist.

But in Destiny you dont feel empowered, I mean, sure youre shooting a million guys but

for what?

Hey you know what wouldve been way better and wouldve fixed half of Destinys story?

A prologue section where we fight that climactic battle the Speaker could tell us about, where

our character is fighting alongside hundreds of other guardians in this epic intro that

hooks us from the getgo.

We learn to feel some sympathy for the Guardians, and the Traveler and the light.

While also seeing firsthand what the Darkness is capable of and what horrors lurk within

it, and why we should care about this premise to begin with.

Then when we get revived, instead of Ghosty McGhosterson being like, youve been dead a

long time, little guy! hed says something like, you died in a great climactic battle,

dont you remember?

So youd feel important, youd get to experience the biggest event that lead to the current

situation, and other people would treat you with respect and admiration because you died

in that big fuckin war and now youre back!

What video games have that all other forms of storytelling doesnt, is interaction.

Youre experiencing firsthand the events of the game, and hopefully the game is enticing

you to discover, to want to know more, to be invested.

This can be a double-edged sword, if the game is boring as a conversation about paint drying,

then not only do you lose the immersion but also the desire to keep playing.

Im constantly wondering, what is the goal?

What is the point of Destiny?

But lets look at Halo: Combat Evolved for comparison.

Well you start off as this super solider, you discover a giant ring, and as you do,

Aliens board your ship.

So your first priority is to clear the ship, get in a lifepod and land on the ring.

In every level, your goals are clear.

Link up with the surviving marines to coordinate an effective resistance.

Rescue Captain Keyes aboard the Truth and Reconciliation.

Find the Silent Cartographer that leads to Halos map room, fight your way to Halos map

room and so on.

Youre never confused about what youre doing, and your purpose is always clear.

Youre fully aware about what youre doing and why youre doing it.

We may not know everything about this mysterious Ring, we may have questions that werent answered.

We may not understand why these things are happening around us, but the important thing

is the player knows what they doing throughout the entirety of the game.

Now look at Destiny, why are we going from planet to planet with only a vague explanation

of what it is were doing there?

Why is the Traveler so important?

Why are characters knowingly withholding information from us?

So many questions are left unexplained, there is no context or understanding our players

actions because all were doing is hopping around the goddamn galaxy doing random busy

ass work for no apparent reason.

So lemme try to explain Destinys PLOOOOOOOT.

Basically youre a Guardian that defends Earth and the Traveler from the Darkness.

So what you gotta do is you do is a bunch of random stuff and you need to get a gate

lords head to get into the Black Guardian.

What are these things?

We dont know.

You kill 3 robots and all these random people youve never seen before celebrate as if something

important happened.

And thats pretty much it.

Thats it.

I dont even know what to say.

What the fuck did I just play?

Today.

I can make things outta clay and lay by the bay, I just may.

Some people might be saying, well the single-player doesnt matter because its the multiplayer

and the raids, thats what Destiny is really about!

And youre right.

But if the story, the campaign cant get you invested or immersed in the world of Destiny,

then theres no immersion in the multiplayer either.

Lets look at some other games with great multiplayer components.

Battlefront 2, youre taking place in huge battles across many of the recognizable and

important locations in the Star Wars universe.

Black Ops 1, youre fighting Nazi Zombies in an old Theatre in Germany.

The 4 characters represent 4 of the biggest factions in the war.

You also have this hilariously awesome section where you fight zombies in the Pentagon, playing

as Fidel Castro, Richard Nixon, Andy McNamara, and John F. Kennedy.

Zombies.

Gentlemen, at times like these our capacity to retaliate must be, and has to be massive

to deter all forms of aggression.

Halo 3, Spartans are fighting each other in real locations within the Halo universe.

Custom Robo, for some reason, people in the future use miniature robots to settle their

differences.

Each map is fought within a digitalized battleground.

Did you notice how all those examples of multiplayer, came directly from what each game is about?

Or had some relevance to the world they take place in?

And therefore had some level or feeling of importance, a connection?

So what is Destinys campaign about?

And how does it base the multiplayer off of that?

Well, youre shooting robots and aliens in space.

And thats it.

Well why should I feel invested or excited when Ive shot robots and aliens in space in

a million other games that were far more interesting?

Whats special about this?

Im not saying all multiplayer components need to have some great epic story, what Im saying

is if a game has an interesting premise, setting, story, then the multiplayer component will

feel interesting and cohesive.

But Destiny doesnt.

The majority of the game is just kinda you with your thumb up your ass doing, who the

fuck knows?

And thats really not an interesting premise or way to play a game is to just be constantly

confused about everything.

There is that unwritten rule in video games where a bad story can be forgiven if the gameplay

is good, and you might be thinking this applies to Destiny.

But it dont.

So as a player you dont feel invested in what youre doing so you dont really care, which

is bad enough but the way they designed these missions is atrocious!

I will say the levels are beautiful, the sky boxes vast and impressive, but apart from

that Destiny is basically just a bunch of chores.

The game starts off with you doing quests that dont add or give any meaningful insight

into what were doing or the world were in.

The levels feel as empty and lifeless as I cant believe Im making this comparison I never

want to bring this game up again, Banjo Kazooie Nuts & Bolts!

Theres no reason to explore, in fact most of the time I found myself rushing through

everything just to get the mission over with.

Why have these huge, beautiful wide open landscapes if you theres NOTHING IN THEM?!

The gunplay is decent, but its basically a cheap knock off of borderlands.

You got a select few guns, a burst rifle, a precision rifle, an automatic, a revolver,

a sniper, fusion rifle, shotgun, rocket launcher.

But despite all the different variants of these weapons they all feel same.

In Borderlands within a few quests youll get this really cool shotgun called the Wave,

its noticeably unique.

The game doesnt withhold its interesting weapons from you until youve grinded for X amount

of hours.

For Destinys singleplayer I only had access to these basic weapons, and I just got tired

of using them.

I know theres exotics and other cool shit, but I didnt get none of that shit in the single-player

and thats what Im reviewing.

Destiny is like Borderlands without the fun guns, which is what makes Borderlands a good

fucking game.

This campaign left such a bad taste in my mouth I dont have the patience to go through

and grind to get the good guns in hopes that the shit I just played could be slightly more

fun.

First impressions are everything, you only get to make them once.

And Destinys first impression was puke.

How about the absurdly short length?

Lets talk about that, huh?

How the fuck did people get suckered into buying DLC for this game when the single-player

was like 5 hours long.

How did you wash the taste of shit out of your mouth and decide to open your wallet

again?

I genuinely want to know.

How did they trick you like that?

Its clear making as much fucking money as possible and tricking people into buying DLC

was the main goal.

The coolest mission has you uncover some ancient Crota Sword, even though the writing is still

terrible this was the only time I was ever interested in what was going on.

OH but if you want to follow up on that slightly interesting side story.

YA GOTTA PAY MORE FOR IT, KID!

I mean this is just shady as hell.

About 75% of the gameplay revolves around sitting in a room killing waves of bad guys.

Its monotonous, its uncreative, and its boring as hell.

Hey how about like a stealth section?

Maybe its dark, and youve got some sort of camo powerup, and you gotta sneak through

and kill enemies silently without being detected.

Or how about a cool badass, guns-a-blazing vehicle section?

Where you can team up with allies in huge epic battles?

What about something in space?

I mean, we got these ships were always on, how about a cool space battle?

Can I do something that isnt just shooting waves of enemies?

I will say the different Aliens and Robots are pretty interesting from a design standpoint.

They all got weakness and strengths and react differently when parts of their bodies are

shot off.

And you fight each faction a little differently.

But the game is so short, you just barely get a taste of what each faction is about.

Its like they knew they were going release DLC to compensate for this surprisingly barren,

lifeless, lackluster experience and pad out the missing content oh wait!

In a game, where people universally say, yeah the story sucks but the gameplay is good,

Im shocked to see just how basic the missions and level design are.

Theres nothing that surprises you, theres nothing that gets you excited and it quickly

wears out its welcome when youre using the same boring ass guns to kill the same mobs

of enemies.

Hour after hour after hour after hour.

I mean, the sparrow is cool to ride around in, but thats not when youre crashing to invisible

walls and kill barriers, that of course, have to be everywhere.

Overall the gameplay is just boring, bland uhhh highly overrated.

And its not nearly good enough to excuse Destinys train wreck of a campaign

The most impressive thing that Bungie demonstrated with Destiny, is that you can have all the

money in the world, you can have huge marketing campaigns, you can have a great reputation,

a following of dedicated fans, the financial support of a titanic game publisher, you can

have an incredibly talented team, with fantastic writers, composers, leaders.

You can have 5 solid years to plan out your vision perfectly.

You can have everything you need to make the best game possible and still manage to fuck

it up.

You see, the whole point of a story is not just entertainment.

But it can also be a source of learning, it can give you a moral, or a theme that sticks

with you.

Pussys dont like dicks, because pussys get fucked by dicks.

But dicks also fuck assholes.

Maybe theres something poetic in the story or it has really nice imagery that you can

look at and remember how you felt.

A really good story will give you something to think about, itll make you feel whatsitcalled?

Cold.

Emotions!

Playing through Destinys single-player and Im not exaggerating when I say this, is quite

possibly the most lifeless, stale, inconsequential thing Ive ever experienced.

And if your goal is to entice people into a game with a 10 year plan, sure as shit wont

convince people like me who want something of substance, something of value.

The Vex are taking control of the surface to protect The Black Guardian, Mars could

soon be worse I said SUBSTANCE!

But just to show Im not alone in my train of thought, Ive invited some of my patreon

supporters to answer a simple question.

At what point in Destiny, did you feel the strongest emotion?

And what was that emotion?

At the end of it, what was it about Destiny that left the greatest impact on you?

Ohhh boy.

Uhhh did this game actually have any emotion to begin with?

I honestly dont know.

Id have to say the strongest emotion with Destiny was disappointment.

Yea I didnt feel much with the story itself but it was I felt a lot more playing with

friends.

It was more getting to play with them than the story itself.

Theres just two points of absolute emotion that I remember.

One is utter confusion, I had no idea what was going on.

And when I was playing and I reached the part in which the stranger talks to us and tells

us about how she doesnt have time to tell us about how she doesnt have time, I felt

betrayed and absolutely enraged.

For the most part I was just disappointed.

I saw the events leading up to Destiny, you know, it looked like they were trying to build

something huge.

But you know, it just didnt live up to the hype.

There are things in the trailers that arent in the actual game.

I was just underwhelmed for the most part.

I wish that the weight of the world was like on my shoulders, I was really disappointed

that I did not get that feeling in the game.

Stuck with me the most is, all ends are, you say all ends are beginnings but I really dont

feel like anything began.

I remember when I first completed the story or what story there was, I guess you could

call it, my first reaction was, thats it?

Honestly not much of the story itself stuck with me.

Definitely had the most fun and most emotion playing with friends.

Ok Act Man, what stuck with me the most regarding the story, I would have to say goddamnit,

this fucking ghost is terrible.

But really what pissed me off was just how he was supposed to be our only interaction

yet he felt so bland.

It felt representative of the game as a whole.

That I felt alone, I felt isolated and I felt like I was in an environment that didnt want

me to enter.

At the end of it all it just really failed to immerse me.

It felt like it was trying to do too much with too little.

I was very disinterested in the characters and just the story as a whole.

First thing that comes to my mind?

I dont really know.

Nothing really stands out in Destiny 1 because theres no real weight to the story or these

characters.

All these aliens really dont feel very threatening, its just something to shoot at.

Just constantly slaughtering aliens and at the end of it, I really dont feel like Ive

accomplished anything.

You see we need a deeper connection to the media we digest.

We need to get some value beyond simple entertainment.

We need memorable characters, a clear tone to express emotions.

We need something of tangible substance and an interesting universe where it all takes

place.

And Destiny dont have that.

Its a tone deaf, emotionless experience, that makes you feel empty.

Makes you feel like you wasted your time.

And thats the absolute worst thing a story or game can do.

Now I think we all understand Destiny went through some shit in development, and I know

game design is not easy and we can all be sympathetic to Bungie when things dont go

according to plan.

I mean, I could forgive Halo 2s shortcomings based on how passionate I saw Bungie in their

vidocs, based on how good the game actually was when it released, and how revolutionary

it was.

But theres no way the development of Destiny couldve been worse than Halo 2.

Theres no way!

So how did it turn out to be one of the worst video game experiences of all time?

Fuck if I know, but when you got Marty O Donnel, Joe Staten, Jason Jones and youre wasting

their talents?

And these prominent, highly talented people are leaving Bungie, thats sends a pretty clear

message.

I think most people would agree, Halo 2s faults were a result of Bungies own ambition and

not because of the intervention of Microsoft.

In this case, I think its the other way around.

Bungie was super confident in what they were doing but Activision felt the need to fuck

about and fuck it up.

It seemed to be creating a cool universe in all the pre-release material we saw.

Why dont you put that down so we can talk?

Out here in the wild, this is how we talk.

Like this one line from the trailer has more character development, has more power than

anything in the actual game, this single line of dialogue.

And what we got is like a corporate lifeless product.

That has almost no artistic value or soul.

I think Bungie sold their souls to Activision, and whatever creative freedom they sought

was not what they had in mind.

The result being the bastardized version of Destiny we got at release.

What Destiny does better than most other games, and Im dead fuckin serious when I say this,

is helped me to understand what it is I value in a game.

By showing me how to do everything wrong in a video game.

Because after beating it, I dont feel like I got anything, I dont feel like I learned

anything or experienced something valuable.

Now theres one more point Id like to make, and its in regards to the most shocking and

striking thing about Destiny as a whole.

Despite everything Ive, and many others have said about it, the game is not something that

becomes so bad its good.

I mean, when a story or game falls in the category of terrible by every stretch of the

imagination, you know that story or game at least has the redeeming quality of providing

entertainment.

Albeit from failure.

Ah hah hah you must be kidding!

Arent you?

But Destiny was completely devoid of entertainment.

Its too professional in the sense that we cant laugh at its technical flaws.

Its hard to make fun of the acting because every character lacks emotion.

I mean, this wasnt some low-budget b-movie, this wasnt a game so immensely incompetent

that simply looking at it could cause you to burst out laughing.

No, Destiny as a whole, was just unpleasant.

Thats honestly the best way I can sum it up.

Id say the real entertainment comes from people tearing this game apart.

And I think that speaks volumes, when a game like Ride to Hell: Retribution is more entertaining

than Destiny.

Nobody is going to look back at Destiny in 10 years and be like, oh yea I remember that

random robot chick that said stupid vague things, and then disappeared aww man that

was so awesome!

Oh dude remember when those 3 robots showed and you killed em?

Yeah But it is a game that you can play and have

fun with your friends, and make fun of and thats really all it has going for it in my

opinion.

I think theres a very important distinction to make between Triple A and indie games and

the expectations of both.

I dont download a free to play indie game called Speedrunners and expect a fantastic

immersive story, what I expect is a fun game.

However, what I and so many others expected from Destiny, being the full-priced Triple

A title it is made by a previously respectable as fuck game company, we all expected something

that would make us care, something unique, beautiful, interesting.

Something of value.

From a game of this magnitude, you SHOULD expect and get some value beyond the gameplay

itself.

And in essence, that is what Destiny failed to provide in every way possible, and that

is why Destinys Campaign is SO BAD!!

For more infomation >> Why Was Destiny 1's Campaign SO BAD?! - Duration: 34:49.

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We Read Hillary's Book So You Don't Have To - Duration: 4:38.

Hello!

I'm opportunistically Andrew Heaton and this is Mostly Weekly, right?

So last week what happened was Hillary Clinton released her memoir about the 2016 election

entitled What Happened.

To deliver the definitive Clinton explanation of what happened,

rather than the truly burning question of:

What the **** roller-coaster **** happened?

So I had my head writer comb through the book, these were her reactions.

Thanks Sarah.

Here's the main takeaway from What Happened:

Hillary got a sucky deal, but she's also kind of a sucky politician,

so it's sort of like seeing someone get shat upon by a bird,

but then finding out that person is Charlie Sheen, so,

ehhhh?

Hillary appears to be suffering from early onset I.D.D.

Introspection Deficit Disorder.

The book spends a lot of time taking complete ownership of how her actions

are all your fault.

Come on Ron Ham, even Dominoes owned up to their terrible pizza,

don't be the Papa John's of politicians.

So here are the top three reasons Hillary Clinton is not President Hillary Clinton,

according to not President Hillary Clinton.

Number one, Bernie Sanders.

Clinton claims that she lost, in part, because a disheveled socialist grandpa

promised wide eyed millennials a college tuition farting unicorn.

Because Hillary Clinton never ever promised her constituents something unrealistic.

No Way!

No!

Number two, the media.

Ah, the media.

The classic bastion of right wing conspiracies.

Hillary blames the media for it's free coverage of Donald Trump,

who, yes, did get millions of dollars worth of free air time by acting like a jackass,

when they could have been airing footage of her zingers like this:

I'm trying to figure out how we get them to have Pokemon Go to the polls.

So relevant.

Number three, white women.

Apparently, some white women did not vote for Hillary Clinton.

In an interview Hillary says quote:

Okay I think I get it,

so women were sexist against Hillary because they're too weak willed

against the desires of the men in their lives.

It's definitely not because some women

might have autonomously developed reasons not to vote for Hillary.

And although Bernie, the media and white ladies share the bulk of the blame,

What Happened has a lot more pages to fill.

And so it offers plenty of other scapegoats.

Hillary does talk about her own faults,

albeit in a way that's uh

what's that word?

Wrong!

What some might call constant repeated lying to the press about financial entanglement,

she describes as being 'guarded'.

What some might call risking national security,

she describes as being 'technologically flawed'.

She is a bit vague about her flaws so let's be specific about them.

We noticed a few in the book.

She compares crowds shouting 'guilty guilty' at Trump rallies

to a scene from Game of Thrones

where crowds shouted 'shame shame' at Cercei Lannister.

Did anyone tell her that Cercei Lannister is one of the bad guys?

She knows that nurse Ratchet isn't the hero, right?

Was she rooting for Scar?

Another example of her tone deafness is her take on 1984.

When describing the purpose of the torture scene:

That's odd.

Because usually everyone else interprets 1984 as

'Don't rust the people in power.'

But there's one person Hillary Clinton was right to blame:

Donald Trump.

In her book, Hillary called our 45th man-child in chief a:

'Flagrantly sexist, hateful creep.'

and a 'clear and present danger to the country and the world.'

In response, Trump re-tweeted a gif of himself hitting Hillary with a golf ball.

But really the main person at fault for the failure of Hillary Clinton is:

Hillary Clinton!

The best selling author of 'It Takes a Village

To Raise Children Who Will Grow Up To One Day Not Vote For You.'

Fortunately her new book, What Happened,

is already top of the list of bestsellers on Amazon, which is great.

Because if it wasn't, well, there'd be another book.

For more infomation >> We Read Hillary's Book So You Don't Have To - Duration: 4:38.

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Burn-out & Extra-Kilos: So sehr litt Bahar unter Monrose-Aus - Duration: 1:49.

For more infomation >> Burn-out & Extra-Kilos: So sehr litt Bahar unter Monrose-Aus - Duration: 1:49.

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Dear Haters, I Have So Much More For You! - Study Motivation - Duration: 10:32.

the thing is every successful person you know has failed at what they love to do before

I've been unsuccessful in my career you just didn't know about it because I

wasn't famous yet and I was trying to be famous I was trying to get a record deal

for six years and I kept getting turned down and any successful person you know

even though it seems like everything just happened for them it usually was

preceded by a bunch of failure or at least a significant amount but the great

ones aren't the ones that don't fail they're the ones that learn from their

failure and they keep going and they're persistent and they're tenacious and for

me I was trying to get a record deal for from 98 to 2004 and I got turned down by

every major record label including the one I'm signed to now and

for me that means that even when you hear no you have to keep going through

all those no's until you get to yes as a child my parents always told me you

could be whatever you want to be you could do whatever you want to do and you

know that that office that position of the highest office on the face of the

earth it was something I heard my parents saying it but I didn't totally

believe it yet I went out in the world and I carried myself and I held my head

high and I stood there and I look people in their eyes and I talked to people as

if I was deservant of everything that this planet has to offer

so I just I really want to say to children out there and to people who

are watching Confucius said one time he who says he can and he who says he can't

are both usually right so I want to stand here before you and as I hold this

award I want to give love to my wife and I want you to keep in your heart just

know that you can know that you can see people don't resist change people resist

being changed yes we've got to change yourself we've got to build a new image

a picture in our mind we've got to see ourself the way we want to be and then

we have to live with it that's you go to the gym work out that's

what you do you build a picture how you want to see this arm this arm and you

build that picture and then you build the body while you build the life in

your mind take your pen and write out how you want to live and always start by

writing I'm so happy and grateful now that and the second you write it you've

got it intellectually the moment you impress it upon your emotional mind

you've got it emotionally and it's only a period of time till it manifests on

the physical plane yes spirit works from a higher to a

lower potential all of those liabilities that they talked about started turning

into assets when I did Conan the Barbarian the director came to me and

he said if we wouldn't have you we would have had to build one and then

Terminator the director said I couldn't imagine to have anyone play Terminator that

wouldn't have an accent and that wouldn't have your body I cannot imagine

the line I'll be back with a normal American accent it works so perfectly

that you have this German accent so all of those things that they say the

liabilities became an asset the moment as moment went on they grew and grew and

I went from one movie to the next started making more and more money and

then on the end I ended up being the highest-paid actor

with thirty million dollars and Terminator 3

you have to chase your dreams dreams do come true I've chased one for last 21

years one World Cup for India after 21 years so dreams do come true it may take

a bit longer than some but but they do come true

sometimes what happens that we push ourselves but not enough because we try

and then we say we find excuses we say that enough I've tried it's not

happening and you give up and one extra step success is waiting for you which

you sometimes don't end up taking so always be prepared to push yourself

nothing absolutely nothing is impossible you can begin again you can believe God

again you can trust again you can be successful you can overcome your

addictions you can heal you can feel alive again this is when you realize

that those things are possible you are getting a breakthrough so I want to

encourage you right now don't give in go for it don't give up

don't throw in the towel and even if your back is up against the wall even if

you are on the ropes and you are receiving a rope-a-dope financially

listen you got to fight back you don't get in life what you want you get what

you fight for and when you decide that my future my health my marriage my

freedom my happiness my joy my peace my children is worth fighting for

you are securing your breakthrough stop multitasking like I used to do so many

different things I used to actually work in different jobs like do this do that

see the problem about multitasking some people can do it but the

problem is like whatever you're doing like those different things they're

gonna suffer are you gonna do lots of different things really badly so when I

make videos infinite waters I'm just doing this like I do consultations I

just do that I don't do a whole lot but I have a lot of concentrated focus on

one thing for a sustained period of time which is why we bloom and blossom baby but

you don't want to do that do you, you're like, I want to open up a gym Ralph a restaurant

too now I'm taking my kids for a walk then I'm going cycling then I'm going to

the beach then doing this then I'm doing that then I'm doing oh my goodness

gracious you're giving yourself way too much to do

you're making it harder than it has to be and that's why you lose the

enthusiasm for what you want to do so you don't end up becoming productive at

all so to become more productive just do one thing and do it well or just have

fun doing it whatever you want to do it's not enough if you get help you must

accept help and to accept help you must be capable of learning and who

teach you how to learn nobody the schools are giving you everyday a spoon

of knowledge and you get it in and tomorrow another spoon and then you

leave university but you don't know how to learn because you have been used that

they feed you with knowledge but after university then you have to start to

learn you have to start to learn how to learn and you have to be humble and you

must never believe you know it you must have doubts the doubt is your friend

anybody filled with little doubts I'm afraid of because these are the

dangerous people people who drive the car with no doubts

in the fog or in the street full of snow I'm afraid of

I want people that are that have full of doubts because the doubt helps you to

stay humble and helps you every day to ask yourself am I on the right track

what I did yesterday is that's right my vision is my vision still okay and if

you forget to ask these questions daily one day you will be in the wrong

direction negativity is just negative and there's no money in it there's no

future in being negative where's the solution you know I can't do that we

can't do that that can't happen this is wrong that's wrong

oh my gosh taxes are too high taxes - dude it's negative it is negative it is

negative look there's so much abundance of negativity that by itself tells you

why there's no value in it be really excited in what you're doing love what you're

doing and don't get discouraged if things don't work most of the time

things don't work but pick yourself up don't you've got you expect to fail but

fail quickly and move on don't keep banging your head against the same wall

repeatedly but really be exciting in what you're doing and know that it will be

important tell them about the cookie jar the cookie jar is something I invented

as you all know your mom has a cookie jar and sometimes you might have an Oreo

sometimes you might have a Chips Ahoy sometimes you might have an oat and raisin cookie you never know just in there my cookie

jar has every single failure and success of my life something I overcame so what

happens in this in time of life when you're stressed out and things get bad

even the hardest guy in the world me everybody thinks and I think I'm the

hardest guy in the world you got to believe that you got believe you are

something I will in my mind reach into my cookie jar and sometimes

you forget how hard you are in times of need because you're you're stressed but

you forget I'm a Navy SEAL I'm a ranger I'm this and that but you forget all

that cuz your life sucks I calm down take that one second get control of my

life reach in the cookie jar well you got

called nigger your whole life and you're now the only person in history to do this

this and this put it back in the cookie jar reset my mind you have to remind

yourself of how badass you really are in times of need that's the cookie jar

For more infomation >> Dear Haters, I Have So Much More For You! - Study Motivation - Duration: 10:32.

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ONE WORD WE NEED TO STOP SAYING SO OFTEN & WHY - Duration: 4:37.

ONE WORD WE NEED TO STOP SAYING SO OFTEN & WHY

The Oxford English Dictionary has entries for over 170,000 words currently in use.

We use each of these words, some more often than others, to communicate thoughts, ideas,

feelings, emotions, and so much more on a daily basis.

While many of us can come up with several unlisted words we�d probably benefit from

using less often, there is one legitimate word that I believe to be far more detrimental.

This word can not only be found within the pages of every English dictionary, but it

is also something most of us use daily, even within casual conversation.

The common word that I believe we need to stop saying so often is later.

I�m not suggesting we eradicate the word entirely from our vocabulary, but I am encouraging

us all to become aware of when we are using it, and how often.

Later Disempowers the Present Moment

While it is undoubtedly impossible for us to do everything that we need to accomplish

right now, we rarely use the term to express that reality.

Instead, we use it to justify not doing things that we are fully capable of doing, simply

because we�re too lazy to do them now.

We all know the garbage won�t take itself out and job applications won�t send themselves,

but still we opt not to deal with it now.

While much of what we regularly cast aside might seem harmless, the repeated choice to

save unpleasant tasks for a later date can take a toll on your overall approach to life.

Before you know it, you�re passing up golden opportunities to drastically change your life

for the better simply because you�ve become so accustomed to putting things off.

Later Feeds Our Addiction to Instant Gratification

We live in a world largely obsessed with seeking out and attaining instant gratification.

We cheat on our partners, quit on diets, and binge watch shows not solely because, but

often largely fuelled by, our need to get something desirable in the now.

One of the biggest reasons we use the word later as often as we do is that it provides

us the instant gratification of not having to do something right now.

While taking action may also be tied to gratification, it�s our future selves who will receive

it, not us right now, which for many of us isn�t as enticing.

I think most of us can agree that all of the best things in our lives thus far took time

to build and come together, so perhaps it�s time we ensure our lingo aligns with that

knowing.

Later Is the #1 Cause of Regret

One of the most powerfully motivating thoughts I regularly turn to is something that I learned

within the book The Tools: 5 Tools to Help You Find Courage, Creativity, and Willpower.

It encourages readers to imagine themselves on their deathbed while asking what that person

would say to you right now.

While their advice may be to enjoy your youth (no matter how old you currently are) and

to cherish the time that you have with loved ones, there is no way they would ever tell

you to succumb to laziness.

No matter how much we accomplish in life, we are bound to always have been capable of

more, so let that inspire you to stop putting off the things that are important to you.

As I mentioned before, the purpose of this article is not to fully eliminate the word

later from your lexicon (nor is it to make us into machines that never relax), but to

instead encourage you to become more mindful of the power of language and how you use it.

For the next little while, treat the word later as you would a curse word around children.

Take note of how and when you are using it.

If it ever falls under one of the above mentioned uses, challenge yourself to do the opposite

to prevent yourself from continuing to form a behaviour best avoided.

For more infomation >> ONE WORD WE NEED TO STOP SAYING SO OFTEN & WHY - Duration: 4:37.

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【GUMMY】 I Bought HARIBO From Australia!! So Cute! [CC Available]| Kinoshita Yuka - Duration: 2:50.

hello its kinoshita yuka from yuru-chan(nel)

today !

Jan !

this, when i was in australia

i bought this as a souvenir !

Haribo

haribo ! !

i like the gummy of haribo so much

swiss...sticks...

so...

it's written here

hay !

you can see here the cute haribo bear

and because i bought it like a souvenir for myself, a opened it

i opened it

but i didn't eat anything from it , to showcase it to you

so !

there is some cute stickers here

so cute !

you can put it on the refrigerator

or somthing like that

but probably, i'm not going to do that

and there is this as well

look !

you can turn the head

this make me so happy !

and especially the children

and i bought this souvenir from melbourne in australia

and inside, inside..

there isn't too much

the Gummy here !

in this box there is only this gummy

and you can find another if open the bottom box

ah ! it's like the first

there is with cola flavor and sugar

and cream gummy

but this is normal

golden bear !

it's the most simple

but it's so cute

there is a lot of gummy bears

look ! it's so good

because it's so cute that makes me so happy

it's so small

hay

let's eat it

mmmmm !

haribo has a soft texture

i like the hard gummy

and i like the soft as well

that's why i like haribo

in the box here is the passport

and here in the camping

and here in skating

i find this a good souvenir from australia

you can see that his clothes are so light

and to the bears a fur, so there is no problem

hay ! everyone !

if you had a chance, you wouldn't like to try it as well ?

to another time! bye bye !

For more infomation >> 【GUMMY】 I Bought HARIBO From Australia!! So Cute! [CC Available]| Kinoshita Yuka - Duration: 2:50.

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Danganronpa - What You Need to Know! (Hope's Peak Story Summary) - Duration: 9:31.

With Danganronpa V3: Killing Harmony right around the corner, we here at Suggestive Gaming

figured now would be the perfect time to look back on the past events of one of the most

tragic video game franchises of all time.

So without further ado, this is What You Need to Know about Danganronpa.

Our story begins with the foundation of Hope's Peak Academy with the intention to raise the

future hope of the nation by recruiting students who were the "Ultimates" in their area

of talent.

Additionally, every year, one student was drawn from a lottery as the "Ultimate Lucky

Student".

As time went on, however, the school was unable to survive from government grants and alumni

donations, and it was forced to open a preparatory school to the public, which was called the

Reserve Course.

Students in the Reserve Course weren't selected based on their talents, but instead were allowed

in via an entrance exam.

The two-tiered system of Hope's Peak Academy continued successfully and eventually the

77th class is admitted, including Nagito Komaeda as the Ultimate Lucky Student.

Additionally, a student named Hajime Hinata is admitted to the reserve course the same

semester.

In addition, Hope's Peak begins to construct an overseas remote branch.

Shortly after, however, tragedy struck the academy when a reserve student named Natsumi

Kuzuryu was murdered by a fellow student, known as Sato, when she revealed her plans

to plot an event to get Sato's friend Mahiru Koizumi removed from the Main Course so she

could take her place.

Mahiru and Sato cover up the murder, but Sato is discovered and subsequently murdered by

Natsumi's older brother, heir to the Kuzuryu crime family, Fuyuhiko.

In hopes to realize their final goal of creating the Ultimate Hope, a student with every talent

the academy had researched, the school's Steering Committee set forth with the Izuru

Kamukura project.

As part of this secret project, they recruited a reserve student, Hajime Hinata, and conducted

several extensive, and illegal, experiments and surgeries in order to turn him into the

Ultimate Hope.

This measures drove the boy to insanity, and the committee decided to lobotomize him and

remove his memories and various emotions.

Once he awoke, he was given the name Izuru Kamakura, after the founder of Hope's Peak

Academy.

The following year, the 78th class was admitted, including Ultimate Lucky student Makoto Naegi,

and Ultimate Fashionista Junko Enoshima, and the Main Course students were moved to a new

building on the campus.

Growing a desire to paint the world in despair, Junko, along with her twin sister Mukuro (the

Ultimate Soldier), begin to call themselves the Despair Sisters, and set out to achieve

Junko's goal of Ultimate Despair.

After arriving on campus, the sisters captured the student council, and forced them into

a game where they must kill each other.

Only two survived this event, but one was killed after noticing and attacking an observing

Izuru.

The other student, Soshun Murasame, was left in an unresponsive state due to a head injury

he had sustained.

After the killing game eliminated the student council, the Steering Committee attempted

to cover up the incident, claiming that the council was sent to the overseas branch to

study abroad.

To help achieve this, they recruited student Yasuke Matsuda, Ultimate Neurologist, to use

his skills to extract information from Soshun.

However, due to his lifelong friendship and mutual love for Junko, he instead murdered

Soshun, and covered up her memories to protect her from suspicion.

She later broke from this however, and killed Yasuke in a fit of anger.

During the game, Junko captured the murders on security cameras, and using the footage

created The Despair Video.

She manipulated a fellow student, Ryota Mitarai, Ultimate Animator, to provide special effects

to subliminally brainwash a deep feeling of despair into those who view the video.

She then showed this video to the Reserve Course, and provided emails detailing the

illegal experiments led in creating Izuru, leading them to believe that the Academy was

creating murderous human machines.

These brainwashed reserve students then stormed the new Main Course building in an event called

the Parade, and killed all of the Main Course students, except half of the 77th class, and

the 78th class.

Shortly after, Junko sent her brainwashed army another video that led them to commit

suicide simultaneously.

After this event, now know as The Tragedy of Hope's Peak Academy, the school shut

down the Izuru Kamukura project, and stopped development of the overseas branch.

The principal of the school, Jin Kirigiri, along with the 78th class, converted the old

school building into a shelter, and began to live there as the world outside started

to crumble into despair.

The remaining 77th class aligned with Junko through more brainwashing to become known

as the Ultimate Despair, and together they caused a worldwide violent phenomenon known

as The Tragedy.

After most of the world was driven to despair and anarchy, Junko decided to go after the

last remnants of hope, those still bunkered inside Hope's Peak.

Using research conducted by Yasuke before his death, Junko was able to erase the memories

of the students of the 78th class inside of Hope's Peak, and she killed the principal

before awakening the class inside of a new killing game, led by a robotic bear of her

creation: Monokuma.

Monokuma eventually convinced several of the students to kill each other, leading the others

to "convict" these murderers of their crimes, leading to their punishment of death.

Led by Mokato Naegi and Kyoko Kirigiri, Ultimate Detective and daughter of the school's deceased

principal, the surviving students eventually discovered the truth of their pasts, and what

was going on in the world around them.

They uncovered Junko's plot, and discovered that she had her sister sacrifice herself

earlier in the game to achieve her final goal.

Junko realized her own ultimate despair of falling short of her master plan, and killed

herself as punishment of being convicted by the survivors of the killing game.

The surviving class exited the school and survived on the outside until they were discovered

by The Future Foundation, an organization formed to fight back against the despair ravishing

the world.

Included in these survivors were Mokato, Kyoko, Byakuya Togami, Ultimate Affluent Progeny,

and to a lesser extent, his admirer Toko Fukawa, Ultimate Writing Prodigy with an alternate

serial killer identity, Genocide Jack, the Ultimate Murderous Fiend.

After their recruitment, the students discovered that various people related to them had been

trapped in Towa City, including Mokato's sister Komaru.

Buyaka and several other Future Foundation members were sent to save Komaru, but were

ambushed and captured by Monokumas controlled by a group of children who had gone missing

from a Hope's Peak affiliated elementary school called The Warriors of Hope.

The Warriors assembled other children in the city with the goal to eliminate "demons",

whom included various adults trapped in the city.

With the help of Haiji Towa and his group of resistors, as well as Toko, Komaru was

able to eliminate The Warriors of Hope and find their leader, Monaca Towa; Haiji's

sister.

It is revealed that she had intended to turn Komaru into Junko's successor by forcing

her into despair.

This failed, however, and Komaru and Toko were able to disable the Monokumas and stop

Monaca, who was trapped under the rubble in their wake.

Afterwards, Komaru remained in the city to protect the remaining children, and Monaca

was rescued by The Warrior's of Hope's servant, the 77th's class's Lucky Student

and Ultimate Despair member, Nagito Komaeda, who vowed to raise her as the new Junko Enoshima.

Sometime after this, Future Foundation member Misaki Asano was tasked with investigating

a mysterious serial killer, named Killer Killer, who exclusively targeted other serial killers.

In truth, this was her own partner, Takumi Hijrihara, secretly.

After witnessing hope prevail with Junko's execution, Izuru remained undecided on whether

to fight for hope or despair, leading him to start looking for an opportunity to pit

the two against each other to determine a victor.

Meanwhile, the Future Foundation created the Neo World Program; a virtual world intended

to be used to upload the consciousness of those left of Ultimate Despair, known as the

Remnants of Despair, and remove their brainwashing.

Izuru seized this opportunity and uploaded a virus containing an AI version of Junko

into the program, and convinced the Remnants of Despair to allow their own capture, claiming

that he will then download Junko's consciousness into their bodies.

The members did this, but upon starting the program, instead of the Junko AI downloading

into their bodies, it manipulated the experience and injected a virtual Monokuma who started

a brand new killing game.

The game played out with only five of the ten "surviving" the experience, leaving

the rest of the students in comatose state, still trapped in the program.

The game was ended by an invading Mokato, Kyoko, and Byakuya, who forcefully shut down

the program and saved the remaining students.

The ones who escaped regained their memories, and abandoned their beliefs injected by Junko.

Izuru was one of these survivors, but due to regaining the memories of his past, before

the project, he takes on his old persona of Hajime.

Unhappy with Mokato's actions to save the Remnants of Despair after the Neo World plan

fell apart, Kyosuke Munakata, the vice-leader of the Future Foundation, sent a clean-up

crew to eliminate everyone on Jabberwock Island, the location of the project.

Byakuya dispatched his own squad to protect them so they could leave the island and head

to the Future Foundation's offshore facility (formerly the Hope's Peak offseas branch)

Upon arrival at the facility, the Foundation prepared to hold trial for Mokato's treason,

however, upon beginning it, they were attacked by missiles sealing the exits, and Monokuma

appeared on their screens, and gas seeped into the room, knocking everyone out.

When they awoke, Monokuma informed them that they were now in the middle of a new killing

game.

In the middle of the game, it was revealed that the game was actually taking place in

an underwater facility under the Future Foundation headquarters.

Later, it was discovered that when the players fell asleep at night, whomever was closest

to a monitor was awoken and made to watch a "Suicide Video", which brainwashed that

person into killing themself.

Eventually, one player, Juzo Sakakura, was able to shut off the power to the facility

and end the game.

At the same time, Ryoto, now a member of the Future Foundation, and a player in the game,

received a message from the founder of the Future Foundation, and former headmaster of

Hope's Peak revealing himself to be behind this killing game from the start, having been

secretly an Ultimate Despair after seeing Junko's Despair video.

This prompted Ryoto to begin broadcasting his own "Hope Video" to the world to eliminate

despair once and for all.

The other three survivors of the game, Mokato, Kyosuke, and another student from the 78th

class, Aoi Asahina, rushed to stop him from broadcasting the video.

They convinced Ryoto that by broadcasting this video, they would be no better than Junko

and the Ultimate Despair.

He agreed and stopped the broadcast, but not before eliminating most of the despair that

was still ravishing the world.

After their escape, the survivors found that Izuru had awoken all of the comatose students

on Jabberwock, and they decided to take the blame for this final game in order to preserve

the reputation of the Future Foundation.

They then headed back to remain in peace and solitude on Jabberwock Island.

Ryoto and Kyosuke left the Future Foundation, and those who remained decided to put their

resources into rebuilding Hope's Peak Academy, with Mokato taking the place of headmaster.

This brings a close to the despair that wrought Hope's Peak Academy, with a hopeful future

waiting ahead.

Hey everybody thank you so much for watching this video, please hit that like if you enjoyed

it and subscribe to the channel to see new videos in the future.

I know I had to leave a lot of details out of this video, so feel free to leave a comment

filling in the gaps.

For more infomation >> Danganronpa - What You Need to Know! (Hope's Peak Story Summary) - Duration: 9:31.

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Not so Basic! Melania Trump dresses DOWN to Work in White House Kitchen Garden - Duration: 2:41.

For more infomation >> Not so Basic! Melania Trump dresses DOWN to Work in White House Kitchen Garden - Duration: 2:41.

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Degree Factory: Why Universities Are So Expensive - Duration: 7:01.

Universities are a business like any other: they have revenues, expenses and a product.

Like most companies, one of their most valuable assets is reputation:

yearly rankings are the first thing parents look at and their interest usually stops there.

Naturally, this results in cutthroat competition between universities: to rank higher each

year by obtaining better faculty and larger facilities.

This arms race is one of the reasons why universities have become so expensive, but it is far from

being the only one.

Together we'll learn just how deep the rabbit hole goes, because today we'll be looking

at the degree factory.

This video is brought to you by Skillshare, the best platform for learning any skill online.

The first 500 people to sign up with the link below will get 30% off their annual subscription.

The assembly line of the modern American probably looks familiar:

A tedious grind from kindergarten to twelfth grade, likely followed by an undergraduate

degree.

As this percentage increases, the line between higher education and k-12 becomes thinner

and thinner.

It has already ceased to exist in the minds of most middle-class parents, who start saving

for their children's college before they've even learned to walk.

It's gotten to the point where teenagers are expected to know which university they're

gonna go to and to earn college credits long before they've even decided what they'll

be majoring in.

Of course, people's faith in higher education is well founded:

on average, people with a bachelor's degree earn a million dollars more over the course

of their lifetimes than their high school diploma counterparts.

Averages, however, can be misleading.

If you look, instead, at the median wage of graduates based on their major, you'll see

that not every degree was created equal.

And the people with majors from the bottom half of this chart, well, you're much more

likely to find them working at a Starbucks.

If you look at things on a macro scale, the situation looks even worse:

tuition doubles every nine years, youth underemployment is close to 50% and student debt in the US

is larger than the GDP of Australia.

The real winners here are universities, whose revenues have risen by 56% between 2009 and

2014.

But how did we even get to the point where everyone is supposed to go to college?

It wasn't always like this.

In fact, this 'college is for everyone' mantra is a very recent development.

Universities have been around for millennia, but back then only a select few could join

them.

Prior to the 18th century the vast majority of people were farmers, and they didn't

really need a degree in theology to till the fields.

Once the Industrial Revolution came around agriculture was replaced by manufacturing,

but again: no higher education required.

When World War 2 ended in 1945 manufacturing and services made up about an equal share

of the US economy, but ever since then the industrial base of America has steadily declined.

Today, the US is a service economy, with almost 80% of its GDP coming from that sector, and

that's why universities took off.

If you look at the rate of enrollment, you'll see that it neatly coincides with the rise

of services.

That's where the highest paying jobs were, and Americans were quick to jump onboard.

In the span of just a few decades the number of enrolled students quadrupled, and universities

cashed in on that big time.

Once they saw just how much money they could make by admitting as many student as possible,

universities started one-upping each other to stay on top.

For private universities, which make 80% of their revenues from tuition, this meant investing

in amenities.

Nice dorms, gyms, stadiums; anything that would keep them ahead, and to get the money

to build them, universities had to raise their tuition.

To maintain graduation rates despite admitting more and more below-average students, universities

have had to artificially pump their grades up.

They couldn't let actual academics get in the way of their profits now, could they?

Back in the 1940s only 15% of students got As, but today it is the most common grade

across the country.

All those extra students mean more administrative work, which has actually become one of the

biggest chunks of university spending.

Take for example the California Polytechnic University, where over the course of thirty

years the number of administrators more than tripled, compared to a meager 4% increase

in faculty.

Unsurprisingly, all of this has caused university spending to skyrocket and since 1970, it has

increased by more than 22 times.

To maintain their income universities have had to increase their tuition, which they've

done as much as they've been able to.

But people can only pay so much tuition, so what do you do after you've bled them dry?

You get them to borrow more money, and who better to borrow from than the ultimate lender,

the government?

Starting with the GI Bill from 1944, Uncle Sam essentially began subsidizing universities.

Civilian loans got underway shortly after, and since then student loan debt has become

second largest form of consumer debt, ahead of auto loans and credit cards.

Today, student loans amount to $1.4 trillion of debt, 92% of which is in the hands of the

government.

If you're thinking "Hmm, doesn't this sound familiar?" you'd be right.

And if you weren't thinking that, it's probably cause you're a dirty millennial

But really, the student loan bubble is eerily reminiscent of what happened back in 2008

with the housing market crash, and the worst thing is that nobody's doing anything about

it.

No university is gonna start firing staff and tearing down stadiums, and that means

that the bubble is only going to get larger.

As of right now, the average university graduate takes on over 37,000 dollars of debt, which

they're gonna be repaying over the course of 20 years.

And all of that just to have a 50/50 shot of getting a job below their qualifications.

It's pretty clear that higher education reform is sorely needed, and until that happens,

things are only going to get worse.

The good news is that community colleges have become a lot more attractive lately, and so

too have online courses.

In fact, the rise of online freelancing has made careers without a degree entirely possible.

As long as you can do the work, nobody cares whether you've got some expensive piece

of toilet paper vouching for you.

The Internet is full of places where you can learn a vast array of skills without going

into lifelong debt.

Skillshare, for example, is one of the best platforms we've ever used, and the thousands

of courses they offer can allow you to learn an employable skill for as little as $10 a

month.

With Skillshare you really can learn anything, from graphics design and animation to marketing

and web development.

Their professional classes are easy to follow even for beginners, so if you've been wanting

to branch out, Skillshare is the place to do it.

In fact, the first 200 of you to use the link the below will get 30% off your annual subscription.

Lastly, I'd like to say thank you to our patrons for supporting us and to you for watching.

Don't forget to follow us on Reddit, Twitter and Facebook, and as always: stay smart.

For more infomation >> Degree Factory: Why Universities Are So Expensive - Duration: 7:01.

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This Japanese EXO-L Couldn't Get Official Merchandise So She Made An EXO Garden - Duration: 3:26.

This Japanese EXO-L Couldn't Get Official Merchandise So She Made An EXO Garden

Since official K-Pop merchandise tends to be difficult to attain and can be extremely pricey, this fan has uniquely presented their love for EXO in a very special way.

Recently, the story of this Japanese EXO fans has been garnering a lot of attention online.

An EXO-L had posted on Twitter about how they dealt with not being able to buy EXOs official merchandise while she was living in a rural area.

The fan explained,.

During middle school, I lived in the rural countryside so I couldnt purchase any EXO merchandise.

I had no other choice but to cultivate EXO and bring them to life in our home garden..

The fan also provided some photos to validate his or her story, as the pictures showed the growth progression of the plants in a span of two years.

In their home garden, they had planted vegetable seeds in the shape of both EXO and EXOs logo and cultivated it from 2014-2015.

ど田舎に住んでるから、中学校の頃はEXOのグッズなんて買えなくて仕方なく家の畑でEXOを育成してたwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww pic.

twitter.

com/ZbfN2wghOk   — poあびwar (@hyunee_i) February 26, 2017.

The EXO-Ls creativity and effort were widely acknowledged by fellow fans.

Their story received so much attention that even one of EXOs managers retweeted her post!.

Here are close-ups of the fans EXO garden below!.

Its so cool to see how the letters formed as time passed!.

It looks so pretty…The fan planted the seeds so precisely!!.

Although money doesnt grow on trees, you could always just grow your very own fan goods!.

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