>>Gamers unite.
Samantha Miles joining us this morning.
Live at the MAGIC Center at RIT to show some of the 25 games that you will be able to test
out.
>> Yeah, she's having some fun.
>> REPORTER: So here at the MAGIC Center, we're literally, it's all where the magic
happens.
See what I did there.
We've got student innovation, this is where innovation and entrepreneurship happens, the
hub.
I'm here with Jenn, assistant director, also known as sorceress.
>> So tell me what we have coming up on Saturday?
Gaming in Rochester, one of the best kept secrets.
>> We are having at the Irondequoit Public Library, from noon to 5 this Saturday, the
first ever Made in Rochester Game Festival.
This is an opportunity for us to showcase the work of students from RIT as well as faculty,
professional game developers from Rochester as well as community hobbyists and enthusiasts,
people who love to make games and people who are excited to share them with the community.
>> REPORTER: Also this is a collaboration.
We've got the public library, the gamers coming together, students, faculty game developers,
this is the hub.
There's going to be 25 games to choose from.
It's a chance to really combine that connection, get gaming developers out with the people,
the gamer.
If you have not played much, if you're curious or if you're a gaming fanatic, this is the
place to come.
You get to see the local developers here.
You don't know, you could be playing a game at home that was created by a Rochester developer.
It's your chance to connect and let them know, what did you think, did you like the game,
were you challenged?
Were you terrible at it like I just was testing out one of these guys?
Stayed tuned, I'm going to give you a peek at a game I just played.
Really cool stuff.
It's all coming up.
>>Gamers are gathering in the Rochester area this weekend.
They will be testing out more than two dozen video games that were created right here.
>> The Made in Rochester Game Festival is coming up Saturday, and Samantha Miles is
live at RIT's MAGIC Center giving us a sneak peek this morning.
Good morning, Samantha.
>> Good morning, I hear yore a gamer yourself.
A huge collaboration have going on at the MAGIC Center, where I'm being educated, oh,
my gosh on games this morning.
I'm going to tell you about the collaboration that came.
This is John with the Irondequoit Public Library.
Tell me about this collaboration.
How did it come about?
>> Basically we don't have a dedicated convention of games in Rochester, so I thought, why don't
I just make one, so I reached out to RIT, and the MAGIC Center.
They thought it was a great idea.
Now we're putting on a convention.
>> REPORTER: What do we gain from this?
You are seeing the gaming developers, what's been missing, what is this filling in for
them?
>> First, when you say Made in Rochester Game Festival, the first thing people say is people
make games in Rochester?
I think at RIT we have all this technology stuff but no one knows we make games, too.
>> REPORTER: So this is a chance to connect, make that connection, and you know, test out
new games, and so what do you hope to see happen from this?
>>We want to show the public what people are working on in Rochester.
There's one for the Playstation 4.
There's a bunch for the PC.
People are making games for the Nintendo Switch.
>> REPORTER: So much going on, right here.
The festival's conventions usually happen in other states.
>> Right.
there's the big one in Los Angeles every year called E3, and there's other ones in Boston,
and Seattle, and there's the big GDC convention in San Francisco for game developers.
>> REPORTER: It's time for Rochester to make its mark, get a foot into that booming industry,
and show we have some talent here.
>> Exactly.
Really, most people think they have to go to Los Angeles or Texas or Montreal or something
to make games but they can stay here and make games.
>> REPORTER: We have so much more coming for you.
I'm learning games myself this morning.
So stay with us.
>>Samantha Miles live at the MAGIC Center at RIT to show some of the 25 games you can
test out this weekend, all made in Rochester.
>> OK.
So some of the games I know how to play, Tetris, Game Boy, Nintendo 64.
These are things I grew up with.
I'm learning today, and here at the MAGIC Center with Rob.
Tell me about this game you're playing.
Tell me about the developer behind this.
>> This is a game I have been working on for two years now.
It's called A Small Robot Story, and it's kind of a throw back to the games we grew
up with, the Marios, Mega Man.
I've been doing everything myself.
You're a little robot.
You can jump around with the green button, shoot enemies with the blue button.
That's about it.
It's simple, straightforward and you go and unveil the story and find out what's going
on.
>> REPORTER: What's cool about what's going to happen Saturday, noon to five at the Irondequoit
Public Library.
Open to the public and a free event.
You as a developer are going to get to hear feedback from gamers.
So that's big.
>> When you're making a game, you're close to it.
Sometimes there's things you don't notice.
When you get to have other people try it out, you can see what you need to work on, what
people might like, what they do not like.
It brings together the whole community, showcasing the games everyone is making and showing off
what Rochester has as far as game development.
>> REPORTER: And we were talking kind of this concept, we know the idea of eating local,
supporting your local restaurants, now we are talking about gaming local, and meeting
the gaming developers you don't even know exist.
so do I get a go at this.
I played this game earlier.
I was terrible.
It looks simple.
And then get me behind the wheel.
>> The green button jumps and the blue button will shoot.
>> REPORTER: I can do this.
>> You're doing good.
>> REPORTER: Does this mean I'm an official gamer?
>> I would say so, yes.
>> REPORTER: What's this guy's name?
>> Rae.
He doesn't know what's going on.
You have to find out what happened.
>> REPORTER: I've got learning to do.
There I go.
>> Giving me good feedback.
>> REPORTER: What's some surprising feedback you get?
>> Some things you'll see is some of the younger kids that come up to play this, they haven't
played games like these.
They have grown up with tablets, really impressive 3D games, so them seeing something like this
is new to them.
Where for me, this is what I grew up with, this is what I'm used to.
When I started seeing games like this, I was really excited because it's what I grew up
with as a kid.
>> REPORTER: So this is your own childhood, the inspiration coming from that.
I'm not doing so good.
I made a wrong move.
You can see we've got a room here packed with everybody trying all these different games
out, I mean, the visuals, every game is so different.
It really does showcase our local talent here.
You want to talk about this being a secret little hidden treasure, we're about to see
the Rochester game scene really take off.
25 games to choose from on Saturday.
Open to all ages.
You're going to have student developers, faculty game developers, you know, and they're established.
They're going to get a chance to connect with each other.
We're talking about a chance to connect with mentors, a chance to connect with resources
and look at this, a chance for me to learn something new.
So you got to come stop by, Irondequoit Public Library, 12 through 5 Saturday and give them
a reason to come.
>> You got to play local games.
You got to try out the games being made in your backyard.
There's great stuff.
You'll find something you enjoy.
>> REPORTER: Love it.
Eat local, game local.
>> Absolutely.
100%.
>> REPORTER: Just remember that and don't play with a kid younger than you.
They will humble you.
I am being humbled myself this morning.
We're going to have a lot more to come.
This is cool stuff, you definitely want to stay with us.
>>Gamers are gathering in the Rochester area this weekend to test out more than two dozen
video games made in our area.
The Made is Rochester Game Festival is coming up on Saturday.
Obviously it's going to draw folks that are interested in, but maybe for folks like myself,
we can try it out too.
Samantha is live at the MAGIC Center giving us a sneak peek, and the center where a lot
of games are created.
>> REPORTER: Best kept secret in Rochester.
Here at the MAGIC Center, I've gotten a go at a few different games.
Wow, this is an experience seeing the talent, the creativity that's coming out of here,
and I got some developers with me now, so this is going to be at the Irondequoit Public
Library this Saturday, noon to five.
Open to the public.
As you said, 25 games.
Just try to picture that.
25 games created right here in Rochester.
So I don't know if you're a fan of Dave and Busters or not.
It's going to be like that but local talent.
Kind of like the whole eat local, play local now.
I'm here with Matt.
Tell me, as a developer, what is this going to be for you.
>> It's a chance for us to actually not only, this is my game, Death State, by the way.
I'm lead developer on it at Bread Machine where we made it.
This small game festival is great for us to meet fans, people who actually play the game
get feedback on it.
>> REPORTER: That's big.
How often do you get a chance to get feedback on your product?
>> Directly from people, not too often.
Usually it's through the internet and that's a little faceless.
It's nice to get it in front of people, meet people who want to get into making games and
show off what we made, too.
It's awesome.
>> REPORTER: And when you're playing this, are you nervous about what kind of feedback
you're going to get?
I was terrible at this game.
>> Sometimes, yeah.
At this point, Death State's been released for a while now, so we have heard a lot of
it, which is always something new.
You never know what you're going to hear.
>> REPORTER: I'm going to move over here to you, Pete.
Tell me about this you guys created this game, and we were just talking about, this is a
way of preventing brain drain.
You both graduated.
>> So we both work for a local studio, Workinman Interactive.
Part of Workinman is we have sort of a side company for our indy label called Bread Machine,
and that's what Death State lives under.
It gives us a chance to, you know, do a lot of things we love.
We love making games, we love making entertaining content and we do it for clients, we do it
for ourselves with our in-house properties.
>> REPORTER: What is this like to see your game.
I know you have developed other games.
To know this is going to be in front of people that don't know you're here that you have
developed it, what's this going to be like for you?
>> I love that.
It's great going into the community to meet people.
Some know about it.
Some don't.
You meet a lot of really awesome people, and people who sometimes may have some connection
to the industry that you didn't really know about before.
>> REPORTER: I feel like it's kind of this little community that is totally untapped.
We were just talking about, tell me a little bit about the brain drain.
>> So you mentioned community.
Community is very important not only in games, but here in Rochester, and we are very interested
in keeping the great talent from RIT, like Matt and Pete, here in Rochester.
>> REPORTER: You look at them, you see their games out now, we don't want to lose that
talent.
>> Absolutely.
We want to keep the talent that we're educating here at RIT, and in the Rochester area, here
working in Rochester contributing to our economy here.
>> REPORTER: And what about game developers that they're curious about, developing their
own games.
They're not aware these guys are here.
This is a chance to meet, connect, get a mentor, someone who can tell you how to create your
game.
>> Absolutely.
And people who make games, make games for other people to enjoy and experience.
This is a great opportunity for our developers to meet their fans and meet a mentor, someone
who inspires the next generation of game developers.
>> REPORTER: That's a great goal, to inspire the next generation.
You have so much talent already.
You had more people than you could handle, you had to turn folks away.
>> We turned away more people than we wanted to, we hope to be back next year with bigger
festival.
>> REPORTER: So we;re about to go big on Saturday.
25 games to choose from, Irondequoit Public Library, 12-5.
There's going to be a food truck there.
They're making this count.
It's your chance to try some new games, learn the developers and if you want to be a developer,
this is the event to be at.
>>The first ever game development festival in Rochester now just two days away.
Samantha Miles live at the MAGIC Center at RIT, such a fun building over at RIT.
Talking about 25 games you can test out this weekend.
>> REPORTER: So we have been talking about this festival all morning, and now I am with
the developers and students here today, so we've got a crew of them, and this game that
they bring is Rochester inspired so we've got Sam and Noah here.
Tell me about this game.
>> Crazy Plates is a game where you deliver plates from building to building, in a city,
supposed to look a little bit like downtown Rochester.
It was inspired from games from the Nintendo 64 era.
Things like Crazy Taxi or Grand Theft Auto 2, the original ones, but mostly the inspiration
came from driving around Rochester streets and eating garbage plates.
>> There you go.
Crazy Plates, by the way, with a z. >> REPORTER: And something you just said is
the graffiti.
Graffiti-inspired places here.
>> Yeah, we were living on Culver and Park for a while, and just to walk around downtown,
and we saw a lot of cool graffiti.
So when the game was first being made, one of my primary jobs was replicating graffiti
from pictures I had taken, and we put those on the buildings.
>> REPORTER: Wow.
And your game, it's gone through a lot of changes, and you know, through feedback, so
while I'm talking here, they are all rotating and I'm seeing basically the different levels
of this game.
You can go faster, slow down by going over sidewalks and it's all about delivering plates,
food.
>>Yeah, and what's really funny is when is game was in development, I couldn't play it.
It was hard for me.
We modified with my feedback in mind.
We want it to be approachable for people.
>> REPORTER: And so you're going to be connecting with kids, with adults playing this for the
first time, are you nervous about feedback you're going to get?
>> No, I would like to think I'm most excited, feedback has gotten it from the rough original
state to what it is now.
I'm looking forward to people picking it apart, and telling us what can be better.
>> REPORTER: Bring your brutal honesty to this.
Any kind of surprising feedback, good feedback that you got, where I didn't see it that way,
you're the brains behind this, but there's still stuff that is new to you.
>> We get that all the time, especially at the local game developer meet up.
We talk with other designers and show the game to them, and give it to them, and they
give us a lot of unique professional perspectives on it.
The buildings are highlighted, there's a glow around them when you get close to them, the
ones you're supposed to pick up or deliver from, and that came from somebody who was
playing the game, and said, you know, I'm still having trouble finding the building
and I have an immediate solution to this which is you should put a glow around it, indicate
it.
And that's something for me so heads down in tunnel vision on the original idea didn't
see that that would make it easier for other people.
>> REPORTER: How cool is that instant feedback, you'll have a chance to interact with people
all day Saturday.
Maybe they are great at gaming, maybe they are kind of rusty, you're going to have a
chance to really understand what goes through their mind.
Just a reminder, we've got Jenn over here.
You want to walk us through what to expect on Saturday?
>> This Saturday from 12 to 5 at the Irondequoit Public Library, we'll have games on display
made by RIT students, local game developers and members of the community, free, open to
the public, we're just excited to get these games the hands of people to play.
>> REPORTER: And we have heard from the developers, the students here.
It's like this is now combining everything we have been talking about all morning.
Why should people come on Saturday?
>> We want people to play the games that our students have made and give them the feedback.
They are aspiring game developers.
They are the next generation, and they want to inspire future generations of game developers.
>> REPORTER: Let's connect the local talent and see what talent is here.
Saturday, Irondequoit Public Library, 12 to 5.
We are at MAGIC Center, all about game development.
Không có nhận xét nào:
Đăng nhận xét