Thứ Năm, 14 tháng 2, 2019

Youtube daily game Feb 14 2019

SKT (Clid Jarvan IV) vs KZ (Cuzz Jax) Game 2 Highlights | 2019 LCK Spring | W4 D1

For more infomation >> SKT (Clid Jarvan IV) vs KZ (Cuzz Jax) Game 2 Highlights | 2019 LCK Spring | W4 D1 - Duration: 4:02.

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Hack Game Bầu Cua - Công Thức Game Bầu Cua Chuẩn Nhất 2019 - Duration: 6:34.

For more infomation >> Hack Game Bầu Cua - Công Thức Game Bầu Cua Chuẩn Nhất 2019 - Duration: 6:34.

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Playing game with children - Owen Charlton - Duration: 1:53.

"PLEASE, LIKE, COMMENT, SHARE and SUBCRIBE my video! Thank you very much!"

For more infomation >> Playing game with children - Owen Charlton - Duration: 1:53.

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10 Best Free PC Games 2019 - Duration: 10:32.

If you have some time to kill you can't go wrong with a free title especially if

you're playing on PC which is far more free-to-play options than consoles these

are ten of the best free PC games you can play today

three-two-one brawl hana a fighting game there becos a Nintendo Super Smash

Brothers series but with a few unique twists of its own you can participate in

up to 4 player competitive matches with the object of knocking your opponent off

the arena to score points

nidhogg games are incredible son but you have to pay to play them eggnog is a

fantastic free-to-play alternative like in navab eggnog lets you clash with an

opponent and dueling battles as you race to the opposite side of the map killer

instinct this combo crazy fighting game features a rich cast of highly unique

characters chunky strikes and special attacks and great visuals

eons have tempered my place

war thunder is a vehicle based action game it features several game modes that

suit your gaming mood if you want some casual action or if you're the

simulation type war thunder has some highly in-depth physics ammunition and

damage systems to make your battles realistic as possible there are a lot of

mo RPGs out there each with unique aesthetics combat and more blade and

soul takes you to a fantasy world inspired by woofer fiction and martial

arts it's packed with dungeons and raids to conquer as well as strong player

versus player system that encouraged you to master your skills

dauntless dauntless pits you against vicious behemoths in a post-apocalyptic

fantasy setting it can be played in single and multiplayer modes with up to

four people while the game is currently in open beta you can head over to the

official site and jump in to get a feel for the hunt

the best half stone there are plenty of excellent card base games on the market

and hearthstone is definitely on that list half stern draws its cards from

Warcraft law and features relics and characters from the series smite is a

third-person MOBA that pulls its champions straight out of classic myths

and ancient Pantheon's matches are team-based with five-on-five ordeals

that tasks you with destroying your opponent's base and towers

the third-person prospective makes combat much more dynamic when compared

to League of Legends top-down camera and the unique cast of playable characters

also adds to the East setting

smight features a rotating roster of three gods to play with which can be

permanently purchased with in-game currency or bought in packs with cash

I was reborn from the flames of the Elder Dragons they chose me

to rally the strong and righteous and fight for all that it's just at any cost

I divine dragon Bellona have arrived for night for night is a battle royale title

100 players against one another in an increasingly shrinking map until a

single player or squad is left standing

the League of Legends one of the largest and most highly played MOBAs available

on PC in League of Legends you play as a champion a warrior with unique skills

and mobility and you must coordinate with teammates to destroy the opposing

teams base

and these are 10 of the best free PC games you can play this year for more

details follow the links in video description below thanks for watching

and I see you in next videos Cheers

you

you

For more infomation >> 10 Best Free PC Games 2019 - Duration: 10:32.

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Designing AI Allies - How Games Create Great Party Members and Companions ~ Design Doc - Duration: 12:38.

I love games with unforgettable allies.

That feeling you get when you team up with a new character gets me every time.

Getting Auron to join permanently in Final Fantasy X. Meeting a new partner in Paper

Mario back when it was...y'know...good.

Or Drachma from Skies of Arcadia.

Oop, nope, nevermind.

Oh you're back!

Great!

Oh.

OK.

In a lot of turn-based games your party members were an extension of yourself.

You'd have full control over what they'd do on their turn.

In lots of more action-based games however, you can't control your whole team at once,

so you need to rely on AI to control your allies.

Designing and fine tuning their automated behavior can make or break an entire game.

If they're too useful or powerful you risk them playing the game for you.

If they're too weak or ineffective they could become an unintentional liability or

you might forget that they're even there.

In a perfect world these characters should feel like they make a real contribution without

stealing the fun from the player.

That's easy to say, but clearly there are pitfalls everywhere.

Let's look at how some games approach AI companion design successfully and unsuccessfully, and

talk about how both the mechanics and story of a game can influence AI design.

There's an idea in psychology called Loss Aversion that says that losing something feels

more negative than gaining it feels positive.

One way to design an AI around Loss Aversion is instead of depending on a character and

being disappointed if they fail to help, switch it up and have an AI character occasionally

give out bonuses.

Just framing the player's expectations differently can make them happier, even if they're getting

the same benefits on average either way.

The palicos of Monster Hunter World are a good example of how to design around Loss

Aversion.

Palicos are great at distracting monsters and creating opportunities during fights.

They don't do much damage, but they make up for it in utility and customization.

They can be equipped with status-inflicting weapons and special palico tools that can

heal you, give you buffs, set up traps, or they can even steal monster materials.

They will use these skills on their own but you can command them manually if you want to.

There's no major penalty if they run out of health, either.

They have autonomy without being a liability.

Some palico equipment loadouts are better than others, but they all provide at least

SOME benefit, but never so much that they make the monster hunting at the core of the

game too easy.

If Monster Hunter framed palicos as allies that did a major part of the monster hunting,

the same behaviors would feel disappointing.

But since they're more of a companion that gives out bonuses, and they only show up when

you don't have many actual players in your party, they feel like good partners.

They're great during the beginning of the game while you figure out the ropes, and they

don't get in the way of high-end monster hunting.

And above all, it's a cat.

It's adorable.

Don't overthink it.

There's a murky middle ground for AI design that you can see in Kingdom Hearts.

One of the running jokes with Kingdom Hearts 1 and 2 was that Donald and Goofy were the

poster boys for useless companions.

I revisited Kingdom Hearts 1 and I was surprised in the early game.

They actually did more than I ever gave them credit for.

They'll automatically attack enemies, using offensive and support skills to help you out.

You can also use the triangle button to send them after a specific target that you're

locked on to.

They do well enough against the fodder in the early game, but once tougher enemies and

bosses come into the picture they just can't keep up.

Unlike the palicos, Donald, Goofy and the various guest party members don't create

many opportunities for you during fights.

They can't really evade or block attacks well, they waste MP by whiffing attacks and

they'll take slivers away from the enemy's health while Sora takes out huge chunks with

each hit.

They don't know how to protect themselves and will quickly burn through any items you

give them.

When they're not doing chip damage or wasting items they're probably unconscious.

They end up being much more useful if you customize their skills and behaviors to focus

on support skills like MP Gift and Cure.

It's nice that the game is flexible enough to let you do that, but it's a little disappointing

to have to override some bad AI if you want Donald and Goofy to be as useful as I think

the game intended them to be.

Kingdom Hearts 2 tried to make them more useful in combat with the Limits and Drive Forms

that require your party members to perform, and it helps a bit, but they still can't do

that much on their own.

They also took out most of the support abilities and the AI control, so even going back to

the strategies you used in Kingdom Hearts 1 isn't as effective anymore.

The AI feels like wasted potential, requiring too much hand-holding to be effective, but

they're not so useless as to break the game.

Luckily, Kingdom Hearts 3 fixes a lot of the series' AI problems.

Your party members will do decent damage this time.

There are new team combo finishers that trigger if they're nearby.

The game has lots of customization options like Kingdom Hearts 1 and special limit commands

like Kingdom Hearts 2.

Your party feels more complete.

Strategically, anyway...

Donald: This might be a good spot to find some ingredients.

Mmhmm.

Thanks.

Ally design can also become a problem if you don't properly frame what the AI members should

be responsible for.

In Star Fox Assault, there's a disconnect between what the game SAYS the AI characters

are there for and what the game actually DOES with them.

Star Fox is supposed to be a team of space mercenaries.

Emphasis on TEAM.

But, it's mostly just the Fox McCloud show.

Let's use the 3rd mission of Star Fox Assault as an example.

In this all-range map you have to infiltrate a space station to take out a number of enemy

spawners.

While you look for them, enemy ships will periodically spawn outside of the station.

As more ships appear, a meter will fill up and if it maxes out the mission will fail.

Your teammates will either help you on foot in the station or fend off the enemies outside

in Arwings.

Hah, just kidding.

They're just flying around in circles taking random pot shots.

Or firing at me!

You'll have to go outside yourself to clear the area before the meter maxes out.

Your ally on the ground can actually hold their own, kinda like an auto-turret, but

they'll only stay within a very small space.

Scripted events will show your wingmates being useful, but the second they're needed in the

actual game it turns out they're really just there for show.

The framing of the role of your wingmates is confusing and makes the situation feel

like a missed opportunity.

Ace Combat 7 has exactly the same problem, actually, but in every mission.

The series gives you wingmates every game, and Ace Combat 5 even lets you guide their

behavior.

Ace Combat 7 however has teammates that take random shots at random targets and you have

no way of making them do anything else.

Very, very rarely will your wingmates take out any of the mission critical targets marked

in red.

Instead you might see them pick off a non-critical target once in a while.

Or maybe just nothing.

It's the same problem as Star Fox, but it's a strange regression for a series that had

more or less fixed the problem in an earlier game.

If this makes you think that maybe you know better than the AI programmers and you should

just make the AI yourself, you should try Final Fantasy XII.

The gambit system in FFXII lets you program exactly the steps, or 'gambits', that

your AI party members will take in battle in a kind of Lego brick sort of way.

For example, you can set a gambit to have a character cast healing spells whenever someone's

HP drops below a set threshold, or automatically cast Haste on the party whenever you can.

More advanced and specific conditions for gambits can be found in shops as the game

progresses.

You also have to consider the priorities of your gambits, placing more situational instructions

at the top and common ones at the bottom.

If you have attacking nearby enemies as a top priority, the other gambits will never

be used.

It's not that far off in concept from what an actual AI programmer might code, but this

way you feel like you're in control if the AI screws something up.

Even though the gambit system needs micromanaging like in Kingdom Hearts the framing is completely

different.

Managing gambits is a huge part of the game, so it's not as frustrating as the micromanaging

was in Kingdom Hearts.

Players expect it, so they're OK with putting in the time.

The idea of what a player 'expects' a character to do is pretty central to AI design, but

an AI's expectations can also overlap with a game's story.

The narrative of a game can make an AI character behave unexpectedly, but there is a way to

do it that won't frustrate players as much.

God of War 4's story is all about the father-son relationship between Kratos and Atreus.

The developers at Santa Monica designed Atreus to always feel like he was contributing during

combat.

He can shoot arrows and summon creatures on your command with a single button.

He'll follow up on your attacks when he's nearby and he can distract and stun enemies

and open them up for you.

You don't have to micromanage him beyond equipping stat boosting gear and occasionally

saving him when he gets caught by an enemy.

Atreus also acts as your hint guide and helps you solve puzzles.

He's not treated like an escort character but the game does turn him into a liability

in combat to fit with some of the story beats.

In a later section of the game, Atreus won't always listen to your commands and will recklessly

lead you into bad situations.

He'll even start using the special summon attacks on his own regardless if it's well

timed or not.

For some this sequence can come off as rushed, but it's a deliberate choice and it's an effective

way to tie together an antagonistic AI character in the story with their behavior in the gameplay.

Deltarune also uses AI controlled allies as part of its narrative with Susie.

Susie's deliberately designed to be a headache for your party and, unlike Atreus, this happens

over most of the game.

If you're an Undertale veteran you'll probably try to play through the game as a

pacifist.

Susie, the bully of the group, will make life tough for your pacifist playstyle by automatically

attacking whatever you fight.

It adds an interesting wrinkle to combat since you have to account for Susie's violent

actions if you want to get through battles peacefully.

It's very easy to circumvent though, as it's meant more as a characterization device instead

of a real gameplay challenge.

The battle system in Deltarune is treated more like an extension of the story, and to

that end Susie's behavior in battle and how it changes over time is an interesting way

of progressing her story arc.

With a good story driven reason, even the most annoying character actions can have purpose

and make the game better.

But without a reason there's nothing left to counter the raw annoyance that uncontrollable

bad actions inherently have.

I love Persona 3, but the biggest problem with the console releases of the game is your

uncontrollable party members.

It's rare for a traditional turn-based JRPG to not give you full control, and the console

versions of Persona 3 show why.

Things can go south real fast in Shin Megami Tensei's press turn system.

In it, you take away enemy turns by hitting them with elemental weaknesses.

Your opponents will also try to do the same to you.

You can only fully control your main character and if you're hit with an elemental weakness,

you lose your only turn that combat round.

You can give your allies broad commands like 'Conserve SP' or 'Focus on weaknesses'

but you can only change these commands during your turn so you can't always micromanage

them if you need to.

This can lead to some ugly scenarios where you're at the mercy of not just the enemy

AI but also your allies.

Sometimes the party will cast the spell you need them to.

Other times they cast marin karin which will probably miss and lead to your death.

And to add a horrible twist to the situation, if your main character's HP hits 0 for any

reason it's game over.

The AI can lead to a frustrating death and it's a big reason why I sometimes hesitate

to recommend Persona 3 over its sequels.

AI design is hard to do.

Developers have to find the balance between an AI that feels like a help without taking

over the game, between an AI that takes input from players but still doesn't need their

hand held all the time.

Lots of games get the balance wrong for lots of reasons.

But by learning from mistakes made in the past, taking some cues from psychology, and

setting expectations properly you can turn an AI into an ally.

[chill vibes outro from Deltarune]

For more infomation >> Designing AI Allies - How Games Create Great Party Members and Companions ~ Design Doc - Duration: 12:38.

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How to Reinstall Steam Games - Duration: 2:41.

Hey everyone.

I'm Max Dalton, and in this video I'll show you how to reinstall a Steam game.

Steam games can take up a lot of space on your computer's hard drive.

As a result, if you stop playing a game for a while you may want to uninstall it to free

up space on your computer.

However, if you get an itch to pick that game back up later on, Steam makes it easy to reinstall

that game and pick up where you left off.

Now let's walk through the steps to reinstall a Steam game.

Step 1.

Launch the Steam client on your computer.

Step 2.

Click "Library" in the row of options along the top of your Steam client screen if it

isn't selected already.

A list of Steam games you own appears in a list on the left side of the screen.

Step 3.

Right-click the game associated with your Steam account that you want to reinstall on

your computer to display a context menu, and then click "Install Game" in the list of options.

An Install window associated with that game appears.

In this example, I'll reinstall Total War: Attila.

Step 4.

Choose whether or not you want to create either a desktop or Start menu shortcut for your

game, and then verify or select a different path to install the game to.

Click "Next" after making your selections in the Install window.

An end user license agreement for your game is displayed.

Click "I Agree" in the end user license agreement to accept the outlined terms and conditions

associated with installing the game.

A window appears informing you that the necessary disc space is being created for your game.

Step 5.

Click "I Agree" in the window after the necessary disc space for the game has been allocated.

Another window appears tell you that your Steam download has started.

Click "Finish" in this window.

Your Steam game will begin reinstalling.

The amount of time the Steam game will take to reinstall depends on your Internet speed

and computer hardware.

You can track installation progress either to the right of the game title on the left

side of the screen, or along the bottom of the screen.

When the Steam game re-installation is complete, you can right-click the name of the game to

open a context menu, and then click "Play Game" to launch it.

Congratulations!

You now know how to reinstall a Steam game.

Thanks for watching.

Leave your thoughts and questions in the comments section below.

If you like what you saw here, click the video link on the right side of the screen to check

out another video, or click the logo on the left side of the screen to subscribe to this

channel to see more great videos -- like this one.

For more infomation >> How to Reinstall Steam Games - Duration: 2:41.

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• game of my heart| игра моего сердца Meme • - Duration: 1:01.

For more infomation >> • game of my heart| игра моего сердца Meme • - Duration: 1:01.

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Checkmate in 4 Moves | Chess | Top 10 Gaming - Duration: 0:47.

For more infomation >> Checkmate in 4 Moves | Chess | Top 10 Gaming - Duration: 0:47.

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Hobby Board Game Pickup Lines - Duration: 1:52.

They should have called it "8 Wonders"

and put a picture of you on the box.

Hey baby

You know what they say about

guys with big board game collections...

That they probably haven't been

saving for retirement.

Hey babe

What do you say you

come over to my place

let me "captain your sonar?"

What?

"Cosmic your encounter?"

What are you saying?

"Castle your burgundy?"

Oh my gah--

You make my heart go from

Dead of Winter to Fireball Island

faster than a game of Happy Salmon.

Oh

I don't eat fish.

Oh hey.

If I was your lady

I'd trade you all my sheep.

You know, I'm more of a

brick and wood person actually.

Oh...

OK, never mind then....

Iello!

You better say Mayday

cause you might be falling for Z-Man

of your ultimate Fantasy...

Flight.

OK

That was actually pretty cute!

Do you want to get lunch?

Of course!

Only if we get the Ravensburger.

Did you know that I'm

the sweetest girl?

Oh reall--

SHUT UP AND SIT DOWN!

That scared me..!

I was like... "Oh my god!"

For more infomation >> Hobby Board Game Pickup Lines - Duration: 1:52.

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Meet Your Dream Book: A Valentines Game | #BookBreak - Duration: 0:44.

For more infomation >> Meet Your Dream Book: A Valentines Game | #BookBreak - Duration: 0:44.

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Coach Bus Driving (by Chop Games) - Trailer Gameplay Game (Android, iOS) HQ - Duration: 11:08.

Coach Bus Driving (by Chop Games) - Trailer Gameplay Game (Android, iOS) HQ

For more infomation >> Coach Bus Driving (by Chop Games) - Trailer Gameplay Game (Android, iOS) HQ - Duration: 11:08.

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【TH000 ft. Infi Commentary】Super WGL 2018 Round Robin-TH000(H) vs Colorful(N) Game 2(Replay) - Duration: 13:46.

We are going to see the second round.

When you start to build the base, it's visible, but it will be fogged. (Why didn't you ban CH?)

I think he is weak to play against Human with expansion, so I stick with expansion.

This map is really hard to expand.

I paused at 1:03.

Wait for me.

1:03 right?

Yes.

Go~

This round...

I want to expand to play against him.

Which map did you ban?

Thanks for your donate. (Did you ban AZ?)

Yes.

I also want to ban AZ next time.

Thanks for your donate. (I had been beaten like shit on AZ.)

It's really hard to play against Night Elf on AZ.

If his Kotg becomes level 3 very soon, and you didn't expand in time, you will be so hard in the game.

Come on, his Kotg will be level 3.

That's why AZ is so hard, there is no solution against level 3 Kotg.

Blade Master has no way, let alone Archmage.

But we have many disadvantaged map, we still have to choose some of them.

Yes. (Anyway, I will ban AZ next time.)

Depends on your opponent, like Colorful, he is weak to play against Human with expansion.

Colorful becomes stronger in patch 1.30,

he didn't lose a single map when he played against Chaemiko, Sok.

this is common.

Oh, your choice is so weird,

but, I think you lose so much here.

Yes, I think it's not a good choice, I shouldn't creep here.

And this is specialized move against me. (You may lose 3 to 4 Peasants here.)

After these 2 rounds, damn,

this little guys is so cunning, I think he watched so many replays.

Are you saying Colorful?

Yes. obviously he was using specialized strategies to play against me.

Why did he learn the Entangling Roots? He should learn Treants(Force of Nature).

Fine, he is level 2 anyway.

In this situation, I am GG basically,

but, I think he is weak to play against Human with expansion,

so I stick to the game and go to expand.

The situation is really bad to you, your Archmage is only level 1, you even didn't finish the camp.

Yes.

But, he is really weak to play against Human with expansion, he is unlike Moon

He doesn't know how to play against this.

Today, our commentator......

That's the problem, how should Night Elf play against Human with expansion? I have no idea.

Human with expansion is so strong. (Irony.)

Unbeatable.

I think he already knew that you are going to expand.

Yes, he is going.

I think...

He can't reach there in time.

This is a crucial moment. (Although he can't reach in time, he may use TP for something here.)

He may just go leveling to level 3.

The problem is, he chose to come for harassment, but he didn't reach in time, this is so important.

I think it's not bad, if he can kill some Peasants here.

He won't get kills, I am going to level 3, he is level 2. (Really? Why?)

See, he can start killing your Peasants now.

Yes, he is.

But you are saying it's so easy. (He is late, but he still can get something here.)

I think he just need to go leveling to level 3, level 3 Kotg is crazy.

I think he can choose to come here.

Let's do some math now, I lost a Footman and a Peasant only,

and he waste the time that he could go leveling to level 3.

Of course, if he creep the Gold Mine at the bottom right, it will be the best.

2 Peasants and a Footman.

2 Footmen and 2 Peasants.

3 Footmen and 2 Peasants, and this harassment is ended.

I think this is acceptable,

I lost 3 Footmen and 2 Peasants, but he is still level 2.

If he came with level 3, he may kill more units.

The main problem is that he has no plan and action to follow up,

for example, he could built a tree.

Because he has been planned to use Glaive Throwers since the game started.

This Water Elemental is going to be disabled, so I came to use it for some creeps.

On this map,

he may go expanding and play with Hippogryphs Riders.

Actually he is still having advantage. I get the Sentry Wards here, this is a really crucial item.

Without this item, I might lose this round.

I feel like I was hacking the map because of this item. (He is having huge advantage.)

Since he is coming right now, I may know what strategy he is playing probably.

Alchemist second, he should be going to use Glaive Throwers,

and this Wards saw the Glaive Thrower as well.

That's why I say this item is so crucial, without this, he might win this game.

We should "hack" the map when we are playing against Night Elf, this is fairer.

Glaive Thrower get a lot of hurt

Yes, he get a lot of damage here.

And he get almost nothing.

Yes, he is losing so much here, I am coming back in this game. (He lost so much here.)

he is too anxious here,

I think he should creep the Laboratory and Fountain first, and push patiently.

No, in his ideal script, he will creep this craps first to make his Kotg level 3, and come to push,

but, I saw him when I am going to drop the Wards.

He could make it even though he creep the craps and level 3 first.

Really? I think he can kill many units if his Kotg can get to level 3,

but he doesn't get to level 3, that's so stupid.

Basically, he lose the game, because

his strategy make him have to end this game early, but he even can't reach your base.

I am afraid of him to go expanding, so I sent this Water Elemental to scout.

When I saw he is here, I know everything.

I am coming for his Glaive Throwers.

These Sentry Wards is really important in this round.

thanks for your donate.

It's so good.

These Sentry Wards are really important.

When he is creeping, you just go to creep; when he is coming, you can wait at your base.

Yes.

Tier 2 is going to be finished, you can play with Panda second, it will be an easy game for you.

Life, you are too arrogant, (chatting with Life)

There are so many Night Elf players that you can't win, why are you so arrogant?

Although you can win other races.

What did Life say?

No, Life

is...

laughing at me now. (Life is not bad in Night Elf mirror.)

Can Life win Colorful in Night Elf mirror nowadays?

I have no idea.

I think Life can win.

I am coming to creep jack.

Life is improving so fast.

I am trying to delay the timing of Zeppelin.

And I am very successful here, I delayed so much time.

Yes, without Zeppelin, he even can't reach your base.

I saw 2 Dryads here, so I stopped harassing,

I focus on my economy first,

I want to summon Priests, Riflemen and Mortar Teams,

this line up is the best to play against

Dryads and Glaive Throwers.

I am pretty lack of Woods now,

but I still need Mortar Teams,

Maybe you are having too few Peasants.

Oh, you have many Peasants at your expansion, why are you lack of your Woods?

I am coming to use TP and Heal Scroll, to get some kills,

I am forcing him to fight with me.

(Do you have the replay that Fly vs Colorful?) Nope.

We have to ask Fly for that, Colorful doesn't have it.

Did you ask for it?

No, I asked Xiaotian, but he hasn't give me yet.

I don't want to ask Fly for that. (Remark: Fly is in bad moon after the game.)

I haven't break my upkeep yet,

this is the last chance he has.

If he want to win this fight, he has to find the chance for hero kill,

The longer the game, the harder situation for him.

Why did the Dragon come out and hit him? Poor Colorful...

So he is coming for all in?

Archmage came from the behind.

Your supply is not high in this fight.

Yes.

It's a bit risky for you,

but still, only a bit.

He didn't try for hero kill, if he did, this fight is easier for him,

I have so many units here.

But you have the Greater Heal Potion, it's hard to kill.

He still could kill patiently,

(But hero kill is the only way.) I have so many units.

Even though he killed all the units, but he will be in low Mana, he has to retreat.

Yes, and he lost all the Siege damage, and he will be in Low Mana.

And he still didn't buy a staff, this is a really big map, he needs Tele staff and Preservation staff.

His Moon Well is empty, it's useless now.

But he can buy Mana Potion.

He really needs Tele staff and Preservation staff.

It's game is over.

The Glaive Throwers couldn't reach your base anymore.

Wow, you are so rich, all of your production buildings are working.

Recently, I lost to Orc players many times, like Lyn, Fly, Soin,

it's normal that I lost to Fly.

I said, Human is so hard to play in this patch.

Hey, he(Fly) banned the wrong map, but you still lost to him.

But it's still hard for Human.

I want to ask you,

if your first opponent was Fly today, will you use Night Elf.

Sure.

But, Fly is your last opponent today,

so you are playing Chess! (Remark: It's a memes, means you let your race looks weaker, and let Blizzard buff you.)

No.

I saw that Fly is in a really bad mood today, so I change my plan.

Originally, I wanted to use Night Elf.

So, you mean that you are a really kind person huh?

If I use Human, the win rate will be like 50-50; If I use Night Elf, the win rate will be like 90-10, come on man.

You are...

I don't want to play like that, I tried a few times.

You are having a really noble character, it's really surprise that you consider Human vs Orc as 50-50.

I don't dare to say that Human is having disadvantage.

You don't dare to say that Human is having disadvantage huh?

Ok,

anyway, I don't care about win rate of Human now, I don't want to use Human.

I don't want to talk about the win rate of Human now.

I don't care now.

Did you see Fly Weibo? He is really in bad mood.

Lie is really angry, she said that it's unnecessary to play.

What an "amazing" game, Night Elf vs Orc.

I have no idea that how Orc should play.

For more infomation >> 【TH000 ft. Infi Commentary】Super WGL 2018 Round Robin-TH000(H) vs Colorful(N) Game 2(Replay) - Duration: 13:46.

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2019.2.13 NBA DAILY RECAP : GSW @ POR - Duration: 2:24.

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Extreme Impossible - Mega Stunt Challenge - Trailer Gameplay Game (Android, iOS) HQ - Duration: 10:28.

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5 Tips to Sell Your Game Assets Faster on PlayerAuctions (2019) - Duration: 2:00.

5 Tips to Help You Sell Faster on PlayerAuctions

Thank you for your interest in selling on PlayerAuctions.

We made this video as a guideline for creating product listings, and ultimately to help you

attract more buyers.

This video covers 5 main aspects of what you should focus on in your product listings.

First, Make sure your product's title contain as many relevant keywords as possible, so

that your buyers can easily discover your products.

For example, if you are selling an in-game item, you should include the full name of

the item, any unique attributes, the game name, and more.

The more SEO friendly your offer title is, the more likely that your products will be

discovered and purchased.

Number 2, for product description, go into detail about what you are selling.

The description should include delivery information, such as the type of delivery including face

to face in game, automatic delivery, etc.

If you expect to meetup in-game for delivery, then it's a good idea to include the server,

channel, and area in which you will meet your buyer.

Number 3, price your products competitively.

You can double check pricing information by comparing similar products that are already

listed for-sale on PlayerAuctions.

For game accounts, check out our game account value calculator tool.

For currency, see our market tracker tools for historical market pricing information.

Number 4, use quality images of your product.

Do not upload a picture that is just a screenshot of your user name and "best seller ever".

Don't be 'that guy'.

Number 5, give your buyers a good reason to become repeat purchasers.

For example, make sure to meet your delivery guarantee speed, and if you want to provide

an extra incentive, then offer your buyers a bulk discount.

This makes your offer stand out in the offer list with a promotion icon and increases your

sales.

Last but not least, have a blast gaming.

Thank you for watching.

We look forward to seeing you on PlayerAuctions.

For more infomation >> 5 Tips to Sell Your Game Assets Faster on PlayerAuctions (2019) - Duration: 2:00.

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Talking Tom 2

Sing Song If You Happy And You Know

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