Konami sucks!
No one can dispute that.
Not even the company itself.
But here's the thing.
If they're going to go down.
Or if they're going to stop making console games entirely, then what happens to those
golden ips that belong to them.
Well I hope they go to highest bidder.
I just happen to put together a list of what I wish those bidders would be.
The developer to the IP.
Who would be better for which IP.
Which franchise would be better with who?
That was redundant as hell.
Moving on!
Adventure island goes to Rare Adventure island is all about the sense of…
well… adventure.
It's filled with bright colors and funny creatures along with a simple and yet humorous
story.
Who better to take a simple little platformer and turn it into something magical than Rare?
Konami could sell the ip to Microsoft and in turn Microsoft can set Rare free on the
project to relive their glory days.
Hire amazing developers with fresh ideas, not gimmicks, and boost the hell out of the
game with marketing.
By pushing massive amounts of hype on something like this, gamers will be surprised and curious
about what the game would be like.
The only step necessary for success here is to make sure it's worth the marketing hype
in the end.
That's just good advice anytime.
I give myself that advice on every first date I have.
"I am a very wealthy man looking for a beautiful big boobied woman."
Then I'm at a bank 2 Bomberman goes to Bungie.
Bungie has typecast themselves with sci fi first person shooters.
I figured we could cut them a break with the Bomberman ip.
You see it's still sci fi, but this game has to be a top down puzzler.
Bungie also hasn't proven themselves proficient in story telling so why not give them some
experience with a much smaller scaled story that they don't have to take too seriously.
It's good practice.
Bomberman is a hard game to screw up.
"I'm boomer Man") Stick to the formula and add a few things here and there.
It's perfect!
Bomberman is a demolition expert on some foreign planet where they are blowing holes in the
earth in order to extract some hard to get mineral when he blows open a massive cave
system filled with monsters.
Those monster flood the planet, destroying the ships so the people can't escape and
it's up to our little blue bomber to take these monsters out while scavenging for the
stolen parts from the bosses.
Castlevania goes to FromSoft I would absolutely love to play a souls-borne
game set in the Castlevania universe.
Telling the stories of the Bellmont family through aesthetics painted across the landscape,
From Soft could create an amazing world for us to explore.
"Ooh conversation prompt with alucard.
I'll choose to just say hi to start this out."
"Death in the Dream World will send your soul wandering for eternity demon" "That
escalated quickly.")
We would have some of the best boss fights ever from Death, teleporting around and throwing
his scythe like Frieda form Dark Souls 3 to Dracula himself with multiple forms and stages.
We could create a character with classes designed after the lore that they would have to build
off of.
Vampire hunters have never been so fun to play!
Contra give to Epic Games An over the shoulder, take cover, story driven
shooter game with the amazing world of Contra created by the same guys who are famous for
the Gears of War games?
Yes please!
Mixing couch co-op split screen with the choice of online partnership, this could be Game
of the Year material here.
They could do so much with the story without much limitations.
What's the story to Contra anyway?
A guy who likes blue pajamas and a guy who likes red pajamas stop aliens from taking
over the world?
"What's wrong with that?")
Epic games could create back stories and character arcs to this game that would have us all pumped
to conclude the adventure and look forward to the next installment.
Dance dance revolution (Nintendo) Dance Dance revolution is all about motions
right?
You dance and they dance.
Nintendo pioneered the mainstreaming of motion controls and are the only ones who stayed
with it.
Give it to them.
I don't care about this anyway.
6 Frogger (ubisoft) Ubisoft are obsessed with open worlds in their
games.
If you think about it Frogger is already an open world story.
He has to get from one place to the other, all while fighting through a variety of dangers
in his way.
They could create a smaller scaled world but with the same magnitude they so desire by
making the protagonist the size of… well… a frog.
You start out on the side of one pond and you get word from a bird the bird's the
word that there's an amazing life to be had miles away in another pond, but the path
is treacherous.
He weighs out the pros and cons and decides to make the journey.
From here, Frogger meats all kinds of crazy characters, some who would love to kill him
and others to help.
He fights, dodges and quests all the way to the other pond where he finds the life he
had always desired with a beautiful lady frog waiting and everything.
7 Gradius (Bethesda) I love Bethesda, because they're never afraid
to do new things and when they attempt them, they go all out.
This would be perfect.
Think of the amazing leveling tree they would create along with all the upgrades to your
ship and the variety of ways you'd be able to play.
By taking the 3 dimensional out, they could focus on perfecting side scrolling shooting
mechanics.
The story wouldn't be difficult to create, especially by a company who loves creativity
so much.
And on top of that they would still be adding stuff to it ten years after its release."Skyrim
super duper special edition now for the Playstation 192."
Now I normally hate these side scrolling space shooter types of games, but I believe my excitement
would be quite high if I heard about Bethesda helming such a project.
Just don't make it arcade like.
Make it with fully realized developments so that it's a true triple a game.
8 Ganbare goemon (Naughty Dog) Naughty Dog is amazing at writing good characters.
They know when to make things serious and when to go light.
I honestly think they are the perfect match for bringing this franchise back.
Ganbare is a thief who gets himself into trouble often.
How easy would that character be for the creators of Uncharted to flesh out?
His world is set in a futile Japan where all of the legends and folklores are true!
The same guys who created The Last of Us would have a ball with this setting!
I'm excited already and since this is entirely hypothetical, I'm also already let down.
"Why am I such a sad person?"
9 Metal gear This is the easiest one for me on my entire
list.
Why don't we just let Konami keep this one…
Just kidding.
Kojima Productions should get the franchise of course.
Hideo Kojima created Metal Gear.
It's his baby and although it's perfectly understandable that he didn't get to walk
away with a franchise he created knowing it was owned by the company he worked for, if
it's going anywhere it should go to him.
Now I know he was done with it.
I fully understand that he would probably have no interest in doing anything else with
the story, characters or world, but honestly that's ok.
We've seen enough.
It's okay to just let the franchise stop.
I would just like for it to end while in the hands of its creator.
10 Silent hill (Capcom) Within the gaming industry we have always
had rivalries.
It's honestly one of the biggest factors for the industry's success to this point.
Atari vs everyone in the eighties, Sega vs Nintendo in the 90's, but the rivalries
didn't end with consoles or angry developers for that matter.
No, one of the biggest rivalries that I can remember was Resident Evil vs Silent Hill.
They were very similar in play styles, but their stories are far from the same.
Capcom has proven that they are capable of coming back from a slump and turning out a
truly terrifying horror game.
Not just any horror game either.
They were able to take a dying franchise and continue the story with the seventh installment
and make it new, exciting and scary at the same time.
I absolutely love them for this.
Why not give them a franchise that will otherwise never see the light of day again.
"Wait, is that mega man shooting Pyramid head with his blaster?
Capcom, you're using the wrong experiences!"
Capcom could hire just the right developers with experience in both eastern and western
horror elements to bring Silent Hill back.
They could take this franchise and create a game so terrifying that I'll never play
it, but I'll watch someone else who isn't as cowardly as I am beat it.
11 Suikoden (Square Enix) I've never played Suikoden, but it looks fascinating.
It's an RPG with a massive roster of characters and apparently a great story.
It was good enough to stand out of the crowd of an overly saturated market of jrpgs back
in the day so I'm sure it could be brought back out of the closet.
Square Enix is the rpg masters so why not give this IP to them so that they can do what
they do best and turn out another fantastic rpg for us to calculate numbers all while
getting teary eyed due to another character's death.
Go get'm Square.
12 Sunset Riders (Rockstar) I didn't give Sunset Riders to Rockstar
because of Red Dead Redemption.
I gave it to them because they are good at creating wacky stories with wacky characters
and still have players take it seriously.
They could keep it a side scroller if they want.
All I need them to do is give it that tongue in cheek, satirical approach that they know
so well.
Each character you are able to pick can be a caricature of an element they'd like to
take a jab at.
We could laugh and curse all while shooting down hundreds of bad guys.
"This is a lot bloodier than the Snes game that I remember" screams in the background.
13 Yu gi oh (Blizzard) I thought about giving Yu gi oh to Nintendo,
but I don't want this to be swallowed up and forgotten "I'm going to destroy yugio
with my green lizard and I'm not talking about Yoshi (yoshi sound) "Ooh!" from
Peach.
so I thought better of the situation and decided that Blizzard should add this to their roster.
They have Hearthstone already, but this is a different kind of card game.
It's geared toward kids and I feel that it should remain that way.
Make it free to play like Hearthstone, with the capability to purchase packs if you don't
want to grind for them.
Honestly I don't know enough about this game to go into it and I really don't care
about it either so we'll just give it to Blizzard and hope for the best.
Zone of enders (Platinum Games) Platinum Games have proven themselves the
kings of action.
They create some of the most fluid control schemes I have ever witnessed and they hardly
ever take you out of that combat.
Their games can be extremely difficult but so fun to watch when someone that knows how
to play perfectly has the controller.
They have also proven that even though they specialize in fast paced action, they are
also capable of integrating fascinating stories within.
That's why I think if any developer is going to have this space mech suit button masher
it should be Platinum.
They could take this franchise to the next level and then some.
It already has the niche appeal with most gamers having heard of it, but not really
experienced with the series so Platinum can take that mysteriousness about the ip and
make it work to their advantage with ease.
So there it is.
That's the best developers for the jobs at hand in my eyes.
Do you have any ideas that are different than mine?
I'd love to hear it.
I really enjoy thinking in hypotheticals.
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