Please Watch Full Video And Subscribe Like Shared And Click The Bell More Update For MKP 2.9 Chars
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RS 15000 Budget Gaming PC Build For GTA 5 - Duration: 4:33.
jz
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POLYBIUS: THE DAMNED GAME - Duration: 4:15.
For more infomation >> POLYBIUS: THE DAMNED GAME - Duration: 4:15. -------------------------------------------
Trending: Final Season Of Game Of Thrones - Duration: 0:29.
For more infomation >> Trending: Final Season Of Game Of Thrones - Duration: 0:29. -------------------------------------------
Celestial Hacker Girl Jessica - PC Game Review - UT - Duration: 3:55.
Content Warning:
Flashing Lights, Sudden Change in Colors, Fast Moving Images and Patterns, Food
Sometimes pieces that don't seem to go together can coalesce into a wonderful experience.
Celestial Hacker Girl Jessica accomplishes this feat by being made using assets from
the Unity Asset Store, specifically due to how it uses them.
In this game you'll play as Jessica, a magical girl who's a marble, yes, a marble, and
as a marble, you must navigate each environment, 3d platforming while hacking computers and
dodging lasers in order to reach your goal: cake!
The levels themselves are a mishmash of assets put together in such a way that is interesting
to see.
Random barrels, frogs, trains, and much more are placed seemingly at random throughout
the levels to create bizarre environments to roll through.
There is such a variety of objects present in each level to where I was always excited
to see what the next area would contain.
Despite the seemingly arbitrary placement of assets, there is a surprising amount of
cohesiveness to the game.
With the premise of the game, the abundance of pink and cool colors, some of the songs
sounding like they were ripped out of a magical girl anime, all add up to a game with a cute
aesthetic present throughout, but there's also a ton of surrealness as well with the
void each level takes place in, the giant skeleton that grabs you when you fall out
of bounds, and the random objects scattered about that clash with this categorization.
The strange environments are made even stranger considering how the player inhabits these
spaces: as a marble rolling through them to a goal.
The player's main interactions are jumping and rolling, encouraging them to explore the
levels fully to really take in all that is around them.
This is in addition to the collectables one can get such as new marble colors, records
that let you switch songs, and level warps in the form of cake cola cans.
*Happy Jingle*
Some of these collectables take the various objects around and use them as interesting
ways to hide these items, where one will be searching all over every stage to find everything.
If one just wants to reach the goal, they'll be dealing with hazards like lasers,
barriers that need hacking to take down, and bouncy pads!
Some levels really just let you have fun with the physics of the game, letting you jump
to incredible heights or roll at ridiculous speeds, something I love in any game that
lets me do it.
There's just something so enjoyable about testing the limits of a game's physics,
and in Celestial Hacker Girl Jessica, one can push them so far you can sometimes get
out of the game's skybox.
It's a plain joy, but when the player gets those wide overviews of the level as they
drift further and further away, displaying how most levels are just layouts of various
cubes and rectangular prisms, it reveals more than any part of the game how artificial its
construction is.
In any other game, this would break the illusion the game is trying to preserve that you are
actually in a world, but here, it allows one to appreciate how all these disparate assets
can come together to create an experience greater than the sum of its parts.
These objects weren't made for this purpose specifically, but by game's end, it'll
feel like they were meant for this game.
That's why Celestial Hacker Girl Jessica's greatest strength is that it was able to use
what it could find to create an identity all its own.
Thank you for watching.
If you enjoyed this video, please consider supporting me on Patreon or Ko-fi.
Patreon is if you want to support me monthly and Ko-fi is for one time support.
These videos wouldn't be possible without the generous support of my patrons and ko-fis.
Any amount helps this channel keep going.
Anyways, heres my twitter, my instagram, my channel link if you want to subscribe, and
some other videos I've made.
Well, that's all I had to say, so thanks again for watching and I'll see ya around!
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Its the hard knock life but it's the impossible game (Final Hard knock life meme) Short video - Duration: 0:32.
No idea why did i create this video , I tried my best OOF!
It's the hard knock life for us!
It's the hard knock LIFE for us!
Stead of easy things we get tricked!
Stead of easy levels/Normal levels We get raged!
ITS THE HARD KNOCK LIFE
So that is it
The last annie meme video
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game in game project hp3!!!!!!!!!!!!! - Duration: 0:11.
still working on it i well make release with new installer
i am make new wingardium block QB Mw2 editor
to download mod u need subscribe me i well work in it
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Hollow Knight Review - Indie Game Spotlight (Nintendo Switch, PC) - Duration: 8:30.
What's up everybody, hope you're having an amazing day today!
I am Peter Cole and welcome to Indie Game Spotlight, a series where I talk about the
indie games I think deserve some more recognition.
Today, we are talking about an indie game that was just released on the Nintendo Switch:
Hollow Knight.
Even though Hollow Knight released in February 2017 on PC, as with most games releasing on
the Nintendo Switch, Hollow Knight has received a second-wind of sorts.
While it was highly reviewed even upon original release, the Nintendo Switch seems like the
perfect platform for Hollow Knight.
It's hard to describe what genre of game Hollow Knight is, but I think the easiest
way would be to call it a Metroid Vania souls-like.
It's a game with quick, difficult combat, a sprawling world you can explore in any direction,
but will need certain abilities to access certain areas, and dozens of bosses.
The graphics are stunning and atmospheric, the soundtrack is haunting and beautiful,
and the world has a history, lore, and story that are vague like the Souls games while
being complex and full of depth.
When you first enter the world of Hollownest, it becomes apparent that you are in an ancient,
foreign land.
It makes me think of what a hostile, much darker Undertale would be like.
A world of monsters, seemingly untouched for eons for everything except for its inhabitants.
However, it quickly becomes apparent that there is a good in these subterranean crypts,
and before long you start to understand a bit of what's going on.
Much like the Souls games, the lore of Hollow Knight is vague and given to you in small
amounts, requiring you as the player to piece together what is going on.
The thing Hollow Knight does better than the Souls games though is that it not only has
more content story-wise but also goes a lot deeper with context.
You will be able to understand most of what Hollow Knight is trying to tell you after
playing for 30 hours, and you shouldn't need to go online reading forums to figure
out the more intricate details.
Hollow Knight is a full experience, and the story and lore are a key player in that.
The characters of Hollow Knight, both ally, and enemy, are all interesting and have varied
personalities.
You will learn a lot about the world through their perspectives, and they also quickly
send you on your journey that is much more than I expected from the plot.
The actual land of Hollownest is just as essential to the story being told.
Every area of the game has a distinct, living feel to it.
As you travel through Greenpath, the grass will move beneath your feet, and you will
feel torn between the lush land and the dark, horrid enemies you face.
When you enter the capital city of Hollownest, the City of Tears, you will be immersed in
a giant cavern with rain constantly falling (and the reason for that rainfall is itself
an incredible discovery.)
The art style plays a significant role in the atmosphere of each area, with some areas
being incredibly colorful while others are mute and dull.
On top of the art lies Hollow Knight's fantastic soundtrack.
Part beautiful, part haunting, and part mysterious, the music and sound effects of Hollow Knight
are incredibly immersing.
Each sound effect sounds excellent, and everything from swinging a weapon and cutting the grass
or whatever it is that's on the ground, the sounds all the enemies make, or the sound
of your nail crushing your foe, all of it is well-executed.
The music makes each area, battle, and scene that much more impactful, with certain areas
making me surprisingly emotional when I don't think they should have.
But you know, music and emotion can do that to a person.
Now I mentioned the game is also part Metroid Vania at the beginning, and this is the first
half of Hollow Knight's gameplay that makes it such an exceptional game.
The world of Hollow Knight is basically free to explore, but much like previous games in
the genre, there are areas you will need certain abilities to surpass, such as a wall climb
or dash ability.
Much like other Metroid Vania games, exploration is thoroughly rewarded with tons of bosses,
secrets all over the place, and loot like charms and Geo that allow you to become more
powerful and find other, new areas.
Also, there is a substantial amount of optional content in Hollow Knight, and much of it is
the best content in the game.
You could spend under ten hours in the game skipping most of the content and beating the
game.
However you would be missing out on most of what makes Hollow night special.
Also, the game has multiple endings depending on the items you get, places you explore,
and actions you take, meaning you can spend easily over 30 hours exploring and finding
all the game has to offer.
All of this leads to a sense of discovery that is almost never-ending.
I always found myself wanting to go on to the next area and couldn't put down my Switch
even into the wee hours of the morning because I knew there were more areas to see.
There is also a lot of the lore to be found through optional content, so it will not only
be more enjoyable, but the game actually makes more sense the more you explore.
But of course, the core of Hollow Knight is it's smooth, difficult, and unforgiving
gameplay.
You can't block in the game, but your nail serves as a powerful weapon, and you can jump
as well as quickly move to dodge and strategically strike.
However, the real key of the combat is that every enemy has different attacks, and it
will require patience and a willingness to learn enemy attack patterns to beat some of
the more difficult bosses.
This makes each new encounter one filled with tension but also excitement.
Oh, and gives you the knowledge that you will probably die.
And that is something else to note regarding relation to the Souls series.
In Hollow Knight, you must prepare to die.
You will die many, many times, but to the game's credit this will always feel like your
fault, and something you will correct the next time, and never feel like a cheap death
because of an issue with the game.
When you die, you will be able to chase down your corpse and fight your spirit to be able
to gain back all of your currency and souls, but more on that later.
Also, when you die, your soul vessel is cracked, meaning you can't carry as many souls, which
is similar to the living or undead mechanic when you die in the Dark Souls series.
Also, can we talk about the boss battles in this game?
I'm going to be honest, some of these bosses are the best I have seen since Cuphead.
Incredible designs, increasingly difficult, changes in forms and attack patterns, everything
you want from bosses is present in Hollow Knight.
What I love about this is that there are so many bosses in the game, and they are all
unique and require different tactics from the player.
On top of that, there are tons of mini-bosses as well, and they are also full of variety
and offer a ton of loot.
Bosses feel like a great payoff for long periods of exploring, and they change up the pacing
well and keep things fresh.
The beauty of the combat in Hollow Knight is that it never makes you feel like you were
unfairly treated, and it makes you a better player with every fight you are in.
While the first couple hours may seem daunting and even too difficult, if you stick with
it, Hollow Knight becomes exceptionally rewarding, and you begin to have a certain flow in battles
as well as an ability to understand enemies quicker, thus making your deaths more infrequent
and your successes more enjoyable.
When you kill an enemy, you will probably gain the game's currency but more importantly,
you will be able to take their soul and use it to heal.
As I mentioned earlier, you have a soul vessel in which you keep these souls, and you can
use them to heal as soon as you have them, or store them for later when you get into
more difficult battles.
You also gain towards your souls when you hit enemies, meaning even with no health you
will feel encouraged to try and keep hitting your target while also not being hit yourself,
creating some high tension-filled moments.
Along with souls, you gain Geo from enemies, which is the currency in Hollow Knight.
Geo is used to buy useful items in the shops, open gateways, and buy charms.
You will buy items that will help you know where to go and understand the map, as well
as revealing secrets and benches so you can save and select your charms.
Those charms are an intriguing way to customize your character during your playtime.
Whether they are adding passive bonuses like gathering more soul or being able to heal
more effectively, firing a blast of maggots at enemies, or even more simple and basic
buffs, charms are how you can change your playstyle and adapt to each situation.
Whether you ate trying to grind for loot or go after a difficult boss, charms can help
you have the upper hand.
However, there is a downside to using charms, and if you use too many, you will become more
vulnerable and will have to make up for that extra weakness with the charms you choose.
Charms can be changed at the benches throughout the game, which are also used as save points.
Oh, and did I mention Hollow Knight on Nintendo Switch comes with all three content packs
released so far, and the final content pack releasing in August?
Yeah, there is a lot more than 30 hours of content in this game, and even if you beat
the core game, you will have so much more to do.
Hollow Knight is currently $15 on the Nintendo Switch, and it is worth that price tag and
honestly worth at least double that.
If you haven't played Hollow Knight yet, pick it up.
You won't regret it.
As this was the first episode in my indie Game Spotlight series, I would love your feedback
and to know any other games you would recommend me spotlight.
Is the format too long, or too short?
Did I go into too much detail, or not enough?
I want these videos to help you decide whether these games are worth playing, and to encourage
gamers to play some of the great games coming out that may get overlooked.
Any feedback or recommendations are much appreciated!
And if you liked this video and want to see more content like this hit the subscribe button
and drop a like so YouTube knows people are digging the video and promote it so more people
can get the value here as well.
And if you want to be notified when I post, hit the notification bell.
Also, make sure to enter the giveaway in the description down below!
Anyway, thank you all so much for watching, and let's continue creating the greatest
community, in the world!
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My Chess Free Stream// live game//Live Game //Livegame// - Duration: 1:39.
Hello guys
Don't forget subscribe to my channel.
Share, like and comment.
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FAR CRY 5 HOURS OF DARKNESS / VIETNAM : game bắn súng dựa theo Far cry 5 phiên bản ở Việt Nam . - Duration: 13:08.
in war you don't always get to choose who lives and who dies all you can do
you stand with your brothers come hell or high water and if you're lucky
everyone makes it out alive I had a good
guy alive why I had a choice between jail or the early and the stupid fuck
we're reading Yoko you missing the war was already over Janet's a city for me
to Moses when accidentally shoot Yoko
yeah you'll need the right intervention on that we'll both look sharp men here
we go my job was to ride shotgun that's why they called me cowboy
don't go good on that song
in war you stand with your brothers come hell or high water and if you like
everyone
MTI Ruslan where you go to what is your mission
James Kenneth sergeant US Army serial number
Romeo alpha six no tell me or you die James Kenneth sergeant US Army serial
Sarge cowboy
I don't know look do you know what they're saying panel we said then all
died tonight people said and took not do Louie
no tonight I said point
fighters they're ours
five on June 5 if we got a million of Fighters holding him down they're all
yours that you wanna
I thought you target pythons u5 understand why
Python to five but neutralized an enemy camp fighters
five on c5 that's your police killing us the Jets are standing down until you
know thank God
hey GI we know you can hear us you are Python to Phi
not night
oh my god commuter yendo Thanks I have some information Python 2 5 1
allied prisoner was located and released
firebase echo Python to five this guns out action now
there's fighters standing by with a load of snakes of
you
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Boss:- Jass Manak Lyric Video (Full Video Song) | Game Changerz | Latest Punjabi Songs 2018 - Duration: 1:57.
For more infomation >> Boss:- Jass Manak Lyric Video (Full Video Song) | Game Changerz | Latest Punjabi Songs 2018 - Duration: 1:57. -------------------------------------------
SuperHot Gameplay Review | A Demo That turned to a Full Game Success - Duration: 5:21.
hey everyone it's your boy blood wizard y.a and am back with a new
gameplay and the game for that day is super hot
before I begin I hope you guys like subscribe and share click on the bell to
keep you updated and without any further let's begin super hot is an independent
first-person shooter video game developed and published by superhot team
the game follows traditional first-person shooter gameplay mechanics
with the player attempting to take out enemy targets using guns and other
weapons time within the game only progress when the player moves this
creates the opportunity for the player to act according to their situation and
respond up to the mark making the gameplay similar to the strategy video
games the game is presented in an art style with enemies in red and weapons in
black in contrast to the white and grey environment the game made its entry in
2013 7day FPS challenge which super hot team expanded into a browser-based
demonstration that September widespread attention from the demonstration
promoted the team to develop out the full game using Kickstarter to secure
funding to complete the title superhot was released for Microsoft Windows OS X
in February 2016 and Xbox one version was released in May 2016 and a
PlayStation 4 version was released in July 2017 a reboot version of the game
to better support virtual reality super hot VR was later released for the oculus
HTC and PlayStation VR headset devices a standalone expansion an army of faceless
enemies waits in ambush or maybe the job into the room in waves or maybe they
creep up behind you most of them are armed with some sort of gun or are the
weapons and a single hit from any one of them will kill you your substantial
advantage is that if you stop moving slows to a crawl if you don't walk don't
dodge and don't fire your weapon the action will be just about frozen bullets
heads towards you inch by inch katana wielding force moves like snail you have
time to plan tink nicely and then act I struggle to wrap my head around us for
the first level or two but things collect into place soon after super hot
first gate once I developed a sense of how to approach situations in the game
since a single bullet or punch from an enemy kills your character I died a lot
in the gameplay but the levels are so short and getting a run right is so
satisfying that I don't recall a single moment of frustration superhot finds a
strong means of distraction in the way it constantly switches things up in each
of its 30-some levels some start video a pistol some with a katana
some in an elevator full of bad guys with guns pointed at your head and all
you have is your fists each situation is special and they get more wild as the
game progress and slowly unwraps a handful of surprising new abilities but
the problem with the game on a single unique idea like this is it's difficult
to construct of full and varied game around it some manager such as portal
but other struggles to come across as anything more than a one-trick pony
portal is a good comparison here because although both games look like
first-person shooters and the goal in Super odd is to kill everyone in a level
they are really puzzled games first and foremost the first mistake to make it
super hot is to try and play it like an action game in reality you don't need
any arcade skills to progress with careful forward planning being the real
secret to success especially as you can die from a single hit from a bullet or a
club superhot can be very bossy and has instructed me to tell people that as the
most innovative shooter I have played in years I wouldn't go that far but it's
certainly one of the purest and enjoyable I have played in Hawaii it
carries itself with such focus ruthless boys that spilling any more words on it
feels needless this one is for sure a winner I hope you guys enjoyed the video
like and subscribe if you did and what's your opinion about such games do you
believe that a game like Super odd reached the point of success do let me
know down in the comment until then peace
you
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Dying Light is a flawless game with no flaws Dying Light Co-op funny moments with Kroko #1 - Duration: 16:19.
use the duct tape packs 8% can solve anything and if you cannot be solved by
a duct tape you use just two little or
200 we could do the dyeing lunch again we can do the the talked to Irwin when
he asks something new for you remember this guy with the sword that was
experimental and stuff sorry guv oh god there's zombies everywhere the severity
I should not have gone out without you is this this is not the time oh this is
what huh I don't think you're who I want to talk to hey baby
Oh God are you ready magic no this guy what okay this isn't the guy I was
thinking of but you know what whatever little is let's do it anyway we're so
how do we do the thing pick up weapons worse where's the weapon
sir oh yeah you're supposed to kill 60 of them okay 60 in total
don't touch me do something oh god no I just got spit - that is your money let's
thank you for my money only five hundred clucking dollars no
dogs oh come on I have just been more no not allowed dollars shit
good job are you blowing up yourself almost legless spider
oh let's let's go do that one find out who's causing the smoke thingy oh I just
burned myself I'll stop your screaming lady huh no oh god I I ran out of run
juice huh seriously smack you when I get the chance I like how are you just like
teleport to to a new part of the map just by looking at a poster on the wall
I think you can go the tunnels
kick kick kick kick kick oh oh he fell into the water come on no no I lost too
slow yes you were see it wasn't me this time
it's me well that works well hey I have one health left
is the survive don't ask me I have no flipping clue and now I have to hunt you
and I have just three more hooray not not a good thing hey you
spider oh this guy's name is spiders that get you to meet David if the beep
daveed oh good it's the weed this is a bad choice yeah and survived fall but no
how dare you I was gonna say something else - I owe that that's it I like how
pretty much that this entire game is just like crane being like hey there's a
person over here that needs help but I don't really want to help them I got
other important things to do okay food I want to say that in The Witcher
there is person called Jennifer Jennifer Jennifer what interesting what a fine
car in front of me there's a plank oak what oh my god I've talked to you oh I
didn't take spiders bag frickin heck that was a poor choice no it's not
okay I'm fine get out of my face lady hey agility level upscale pine-clad lazy
and there you go no are you still making everyone someone I get just blah I'm
sorry lady yeah Road I think think I'm gonna hit you how do you do the roll
when you land something else oh it's C it's C oh that would have been
lovely to know thousand years ago okay well I just slid I didn't not that he's
arrived I slid on a tree okay explain how this works
oh no I don't know oh good Oh God lots of good things coming my way
okay shotgun okay you know what there's zombies everywhere now stop I don't know
what I'm supposed to do in here what what are we looking for some small
piece of shit oh I found it okay no freaking heck holy
crap I just blew up a canister literally right in front of my face and I did not
die oh you know why you haven't died because it was me who was exploding the
thing well good I'm glad okay found dropped one
okay let's go to a dizzy whoever that guy is why huh Oh
I can't roll that doesn't work oh how sad
huh Killa braces soldier no I don't care I just want to go see the video there I
rolled oh my god I've rolled you know you teleport is teleport away when I was
gonna kick you a zombie I was just about to kick the thing in the face and it
teleported away maybe the zombies I don't like it as well
what okay well you went to de'vide well the soldiers anyway we have to kill
ow my brains I can't see one guy and Troy's made up and he's still alive no
he resists he don't want to die ouch my face get down
are you daveed oh you yes you do de vie to talk with daveed crane spider why
your Isis lifesaver thanks great what the meteorite Isis main spider he'll get
a very special useless weapon all right give me a second I got find the
meteorite samples yeah we are supposed to get here at night
but I was too lazy and I just looked up looked it up on the YouTube and now you
summoned all the zombies don't worry we're in the water they can't get us hey
I found it yeah now get four more as his armies Oh zombie is having leg
it's a come here give me a hug okay oh that one just tripped and then he
teleported backwards my god these zombies have no respect climb
freakin no what are you doing my character jumped back worth freaking a
second time he did it and another probably just fell on his face
hey I found another meteorite in what the world just one tits oh great I hear
a hammer smash II it's Baja I see fluorescent shrooms to faraway well I
don't feel safe why not I wonder okay for me to kill you now I can't be
revived oh really you can't of course you can you know what I'm gonna make ice
one further I have to see it's doing any damage to how the first kill you won't
save me just betrayed my trust I think something I do every single day and I
just found lost one oh you just did yep here it is bring the samples to de'vide
come on divvied the bead I next to the Davi
good the accelerator take the fight to who who are we taking the fight Garrow
edge did please the Illuminati slaves because you have
the optimized anything else okay so we got we got antigua dooms weapon antigua
treat weapon with no m what are you how you gonna you should try it on zombies
oh my face how do you huh how are we supposed to get any crap for it what mo
ultimate weapon talk to Tobias who the skunk is Tobias oh my god this thing
looks like crap floating above my head as I run crazy
and it doesn't do dicted Lee I wanted to do dick diddly it doesn't do anything I
wanted to do something right now addicted Lee but it's doing something
either it makes you look like you have shit sorry survivor you're dying um it
makes it look like I'm some crazy freak running around like my god this thing is
stupid they're useful gun oh really of course it can be optimized anything
but we don't have em oh so we cannot be optimized in it so where do you get
freaking out oh ok gun is this don't ask questions and my tip to the to
the place with the thing and the person does that answer your question
oh crap okay good thing I can fly around mid-air in midair and change direction
of where I want to go huh oh crap okay sweet I'm safe
oh shit okay where is this turd nugget okay I'm gonna close the doors just for
you to find the way inside on your own because I remember it was so frustrated
with that Chapman when I was trying to find if she could see me now I'm
surprised he sounds so please don't worry we got this slice and dice
just list everything hell you don't ask me
I just went barreling through all the zombies huh about you BA get blessed
okay no way for me to beat you sure the gun did something
we just have to shoot here's how to shoot a bunch and we should real project
that it's not currently it's just making a lot of noise well that's all - right
now what the hell did you what nope okay wait watch this let's see I didn't kick
ur try to kick him down with wait that weapon okay she's target now
does it sometimes oh wait Tobias has a new thing for us let's go talk to Tobias
again
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Man don't play games - Duration: 1:23.
For more infomation >> Man don't play games - Duration: 1:23. -------------------------------------------
Escape Game Art Journal Page with Impressables Part One by Ana Bondu - Duration: 8:29.
Hello sorry, hello! I am enjoying a little bit of sun. Summer sunshine,
singing birds and yet you still need to do a little bit
of work. So today I will you present a video that will be, well
obviously, in two parts. The first part where we will work the background and
the second part where we will finalize the project. We will work with IMPRESSABLES.
I'm going back to enjoy my sunbathing.
In my previous video I presented this product with which I had
made a background. Today we are going to focus a little more on this.
right there that is the IMPRESSABLE. So the Impressables
what exactly is it? Those are embossed gel printing plates. So GEL PRESS
as we say traditionally but in fact
gel printing plates, plates of monoprinting unlike it's
that these are textured. This is at to say that they have relief. So I do not
do not know how to position myself to show you the relief but
you'll see it later when we're working directly on
the paper. So there are four designs in 7 inches by 7 inches,
substantially 18 by 18 cm so Overlapping Circles,
Repeat Circles, a Rose Mandala that I had already presented,
by the way, last time rectangles of squares rather than
interlock with each other within others and that one also finds in big
format this time in 30x30, and the leaves.
So today I will not work especially with the leaves being
given that I had that I had already made a page in 30X30 with these sheets.
So exactly like us do it on our plate
traditional GEL PRESS, of this type for example, we will be able
work with inks, with some painting,
finally with with all the products that it can be used on GEL PRESS
traditional inks, alcohol inks, dye inks, pigment inks actually
Here we have a kind of large buffer.
If you want to work, first of all, with
paints most basically possible, it must be said that what
we want it is color only on the surface, only on the relief.
So I'm going to go through another small GEL PRESS on
which I am going to spread my paints (like a palette) And I am going to put my paint on my
pattern. There you see appear noticeably the pattern that we are going
to have. So I put some yellow. I am going to put a little light blue, trying not to
not to overlap.
because if I overlap, as it is the case here, and all of this is going to end up
on my sheet, and that's not the effect discounted for the moment. So exactly
as I usually do, I take my sheet, I put it on and I rub.
I rub to make sure to transfer my design
And here I have a nice grid perfectly colored. Those are
effects that even though we had big 30X30 buffers
it would be hard to get them, to get a gradient of this kind. I put this
side sheet and I will continue to to make some backgrounds always with this
pattern. You will see why then.
So we can also vary the preasure, always with the same pattern, in
putting, always, painting.
that does not change
But we can also add textures. So here I use plates of
CARABELLE texture.
So, in places where there is a lack of painting these are the places I have
removed the painting with my plate of texture.
I changed IMPRESSABLES plate size and I will now play with stencils.
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this game is a joke - Duration: 4:30.
Oh
boost me boost me nigga
it's sort
you guys came one of the green just that connector better this team and didn't
even peek with them
beautiful are you really so
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Dream League Soccer 2018-El Clasico Việt Nam Game - Duration: 8:06.
For more infomation >> Dream League Soccer 2018-El Clasico Việt Nam Game - Duration: 8:06. -------------------------------------------
Is this the week Johnny Manziel plays in a game that matters? Probably not, but the time is getting - Duration: 4:09.
The Alouettes' newest quarterback makes himself at home. (Ryan Remiorz/The Canadian Press via AP) by Cindy Boren July 25 at 8:59 AM Email the author Johnny Manziel is ready for another fresh start and this one just might include playing time soon in an actual regular-season football game
"We didn't bring him here to have him sit on the bench," Montreal Alouettes Coach Mike Sherman said via ESPN on Monday, the day after Manziel was traded from the Canadian Football League's Hamilton Tiger-Cats to the Alouettes
"This is quite a short week. We'll just see how the week plays out. I don't want to put added pressure on him and I want everybody else to get ready to play
We'll just play it out during the course of the week." Manziel hasn't played in a regular-season game yet and he hasn't been in Montreal long enough to take his first step toward football redemption when the first opportunity presents itself, with a Thursday night game between 1-4 Alouettes and 3-2 Edmonton
The learning curve with Sherman may be eased somewhat because Sherman coached him in 2011 at Texas A&M
"I don't expect to come in here right away and have everything figured out, but at the end of the day I know Coach Sherman and I trust Coach Sherman and the leader he is to put me in a good situation," Manziel said
With the Alouettes last in the league, there are still 14 games left in which to use Manziel, who is in position to play in a game that means something for the first time since December 2015
The 2012 Heisman Trophy winner was a first-round pick by the Browns in 2014 but was cut in March 2016, largely because of his partying ways and allegations of domestic abuse and property damage
He went through rehab, settled down and began training again. Although there was little interest among NFL teams, Hamilton came calling in May
In two preseason games, he completed 21 of 31 passes for 203 yards, two touchdowns and two interceptions
He ran the ball six times for 29 yards. With the Tiger-Cats settled at quarterback behind Jeremiah Masoli, Manziel was expendable and the Alouettes, with Drew Willy, Jeff Mathews Matt Shiltz and Vernon Adams Jr
, had a need. For Manziel, there was a comfort level that goes beyond Sherman's presence
"As soon as I walk into the building I see Vernon Adams Jr., who was with me in Hamilton
[It's] great to see a familiar person, great person," he said. "I'm looking forward to being around the rest of my teammates
It'll be a bit of a new scenario for the first couple of days but I'm eager to be around the guys, that's the best part of being in the locker-room
" Read more from The Post: Tour de France briefly halted after police spray cyclists with tear gas during farmers' protest 'There's a shark in the cage!' Shaq O'Neal was pulled from the water on 'Shark Week' Isaiah Thomas told Danny Ainge he'd 'love to come back' to the Celtics Lakers sign Michael Beasley, and L
A. looks like LeBron & the Island of Misfit Toys Police: Iowa football player arrested after drunkenly mistaking cop car for Uber 'Everything was perfect and then this happened': Ryan Lochte's blunder results in suspension Browns' Josh Gordon says he'll miss the start of camp to focus on his 'health and treatment plan'
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Camden throws the first pitch at Orioles game - Duration: 2:51.
For more infomation >> Camden throws the first pitch at Orioles game - Duration: 2:51. -------------------------------------------
Kick the Buddy - Gameplay Walkthrough Part 23 - All Explosives Weapons (iOS) - game android - Duration: 11:34.
Kick the Buddy - Gameplay Walkthrough Part 23 - All Explosives Weapons (iOS) - game android
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