Thứ Hai, 25 tháng 6, 2018

Youtube daily so Jun 25 2018

Moments like these I can never hold on to

I need a release I never could be true

I could be so so good to you....

Good to you

But I know that you

Don`t deserve

Deserve it too

And it`s been a while

Since I heard your tune

Should I take back my "I love you" but

I could be so so good to you...

So good to you...

So good to you...

So good to you...

So good to you...

Moments like these I can never hold on to

I need a release I never could be true

I could be so so good to you....

Good to you

But I know that you

Don`t deserve

Deserve it too

And it`s been a while

Since I heard your tune

Should I take back my "I love you" but

I could be so so good to you...

So good to you...

Standing

Waiting

Almost

Out the front door

Leaving

You sleeping

I wish I could have given you more

I could be so so good to you....

Good to you

But I know that you

Don`t deserve

Deserve it too

And it`s been a while

Since I heard your tune

Should I take back my "I love you" but

I could be so so good to you...

So good to you...

So good to you...

So good to you...

So good to you...

So good to you...

For more infomation >> We Rabbitz - So Good - Duration: 3:37.

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Wow! So genoss TV-Star Stephanie Stumph "ihren eigenen" Super-Hit. - Duration: 2:47.

For more infomation >> Wow! So genoss TV-Star Stephanie Stumph "ihren eigenen" Super-Hit. - Duration: 2:47.

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Schlager-Newcomer Ben Zucker: So geil war sein 1. Mal mit Helene Fischer. - Duration: 3:07.

For more infomation >> Schlager-Newcomer Ben Zucker: So geil war sein 1. Mal mit Helene Fischer. - Duration: 3:07.

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would you be so kind? (No complete) - Duration: 0:11.

For more infomation >> would you be so kind? (No complete) - Duration: 0:11.

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Kroos-Family im Stadion: So süß wurde WM-Toni angefeuert!! - Duration: 2:33.

For more infomation >> Kroos-Family im Stadion: So süß wurde WM-Toni angefeuert!! - Duration: 2:33.

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Herzogin Meghan: Knallharter Ehevertrag – so streng geht der Hof mit ihr um - Duration: 7:33.

For more infomation >> Herzogin Meghan: Knallharter Ehevertrag – so streng geht der Hof mit ihr um - Duration: 7:33.

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ur so gay, yifan. - Duration: 0:46.

For more infomation >> ur so gay, yifan. - Duration: 0:46.

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Schlager-Newcomer Ben Zucker: So geil war sein 1. Mal mit Helene Fischer - Duration: 3:21.

For more infomation >> Schlager-Newcomer Ben Zucker: So geil war sein 1. Mal mit Helene Fischer - Duration: 3:21.

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Herzogin Meghan: So günstig kann ihr Brautkleid gekauft werden! - Duration: 3:37.

For more infomation >> Herzogin Meghan: So günstig kann ihr Brautkleid gekauft werden! - Duration: 3:37.

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I HAVE SO MANY QUESTIONS (Robot 64) - Duration: 2:42.

AHHHH, what a beautiful day! what is this? robot 64, okay... where are we... I have so

many questions right now... what is this and why am I here??? I cant even get in the door :(((((

first they take my top hat, now they take my ability to open doors... UGHGHGHGHG ok where are we?????

wait what's that... wait WHAT IS DAT???? XXDDDDD

now we just become a fish and then we go to this wall and just run up it. we gain

the ability to run up walls, now we must take this jet pack we steal the jet pack

and we must fly away, or not... fly away fly away birdie fly!!11!!1

oh no they caught me, they caught me !!!!!!1run!!!!11 we must steal all their candy, steal it all!1

steal it!!!1! oh no they're after me, we must kill them, we must stomp on

their heads!!1 goodbye, wait wat is that?? what is that? oh great I did not sign up

for this Oh great, oh great!!

????????????

OOF

YEET

YEEEET

we can make it, weeeEE can make it!!1111! AHHSEGDWHFWFUFWGREGF NO NO NO NO NO!!!!1111 I DIDNT MEAN TO DOOOOO THAT!!!11! (we can do it x999) ... YES

Note from Charley* Im to lazy to finish these subtitles LOL

For more infomation >> I HAVE SO MANY QUESTIONS (Robot 64) - Duration: 2:42.

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# Mc Bruninho SO AS NOVAS CONFIRA Música Nova 2018 Lançamento JULHO - Duration: 36:51.

For more infomation >> # Mc Bruninho SO AS NOVAS CONFIRA Música Nova 2018 Lançamento JULHO - Duration: 36:51.

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Judith Durham - So Much More (Album Trailer) - Duration: 5:27.

[JUDITH DURHAM] Songwriting is the backbone, the absolute foundation of the music industry,

and of people's lives.

If it inspires people, it can be a catchphrase, it can be a title,

anything that gets into people's hearts...

That's the most important art form of all

and people don't realize it.

[MARK HOLDEN, co-writer] I got a call from Judith about 18 months ago

asking me to manage her. She was looking for somebody to pick up the ball and run

because she wants to rule the world still.

I had just at that time got all my

old DAT [tapes] from America and I hadn't listened them since I came back in '96.

And I'd just gone through all my old stuff, and I found a half-a-dozen

Judith Durham tracks that I had written with her when I first got back to

Australia in '97-'98...around that time. So I took them over to Judith and I said "look,

here's these four, five, six tracks - what other tracks have you got?"

And pitched the idea of putting out a record.

She loved the idea.

Particularly she loved it because it was her as a songwriter, because these were all songs

that she had collaborated on.

She's not just Judith Durham the singer from The Seekers,

she's also Judith Durham a creator of music.

My mother tells me that the very first song I ever wrote was in fact when I was

only about two years old. In the sense that a little song was in my head

and she's assumed that I must have made it up.

Once I got a taste for writing songs I'd be on the lookout for ideas.

It might come from a line I'd read,

or somebody writing to me, fan mail or something.

It's from all sorts of different avenues and I'm always on the lookout.

[MAHLIA SIMPSON, Judith's Manager] Bringing this album together was a collaborative process.

And obviously finding the tracks

and deciding, you know, that these will be the tracks for this album and

what order are they going to go in. And then because most of them were recorded

as demos, the next stage was handing them over to the wonderful Michael Cristiano,

who's been Judith's longtime music producer, and he added his touch of

sparkle and magic to the tracks.

[MICHAEL CRISTIANO, album producer] The tracks that made it on to "So Much More"

were recorded over different periods of time. And they were all demos, this is the

interesting thing about this record. At no point I think did Judith or her

songwriter think that they were going to be finished product. But as you can tell

from listening to this album, Judith's demo vocals are incredible.

So it's a great testament to her talent, her gift, that these vocals that

she thought were just guide vocals - were not going to be final vocals - are the ones.

So let's fast forward to today.

Trying to collate all this material and

making it come together into an album. I had no multitracks, I had no CDs.

I had nothing to work from apart from that, so it was a lot of work pulling it all

together, because I had to send emails around the world to different writers to

see if they had the original versions and the masters. And then of course it

was a process of making them all sound some coherency about it.

When you have a listen to it, it feels like it's an album.

I think this new album has something for everyone.

I think Judith Durham fans are going to be

reassured that this is the Judith Durham that we all know and love,

but there are some unexpected surprises on this album as well.

I feel very blessed that this particular album is giving me avenue for things

that I wasn't expecting to have.

Luckily for me I've lived this long. Turning 75 is quite a milestone,

in the sense that it's showing me that it was worth taking care of myself

so that I could keep living to find out what's around the corner.

My life's like a jigsaw, this is what I find. All the pieces seem to come and the

longer I live the more interesting the journey becomes. It's quite amazing!

She writes from her heart to other people's and I think that's why her songs connect with the fans.

She is singular, there is only one.

And it would be impossible to not recognize, and feel, and see, and hear that with Judith Durham.

For more infomation >> Judith Durham - So Much More (Album Trailer) - Duration: 5:27.

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that's so BOTTLE FLIP - Duration: 1:05.

HEY

WHAT?

WATCH IT

TOO EASY!

YEAH!

EASY!

WHOA! IT'S GLASS!

BRING IT!

NICE CATCH!

WHAT'S MATTER WITH YOU?

IT'S GLASS AND CAN BREAK EASY.

SO WHAT!

(BREAKING GLASS)

I'M NOT CLEANING IT UP.

For more infomation >> that's so BOTTLE FLIP - Duration: 1:05.

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MAI , JUNEJO OR COLLAB? I HOPE SO :) HONOR X , HONOR JUNEJO - Duration: 1:01.

HI , HELLO GUYS AND ASALAMALAIKUM

YOU GUYS KNOW ME CORRECTLY THAT I WAS STARTED FROM VLOGGING AND I WILL FINISH FROM VLOGGING T00

I AM A 12 YEARS OLD VLOGGER WH0 LIVES IN KARACHI

SHAYAN

AND MANY PEOPLE ASK FROM ME THAT

WHAT WILL YOU DO FROM VLOGGING?

YOU HAVE MANY THINGS TO DO IN YOUR LIFE TO DO

YOU WILL GET NOTHING FROM THIS.

THAN I REPLY THEM VERY PROUDLY BY SAYING THAT UNTIL I HAVE MY PASSION

AND UNTIL I WILL DO VLOGGING BY HEART AND FOR MYSELF

SO I WILL SUCCEED FROM MY OWN HARDWORK

AND WHEN PEOPLE SAY ME THAT YOU ARE TRYING TO BECOME IRFAN JUNEJO

NO

I AM TRYING TO BECOME MUCH BETTER THAN IRFAN JUNEJO

AND I WILL ONLY SAY TO IRFAN JUNEJO THAT

YOUR STYLES ARE NOT COMING SLOW

ALHAMDULLILAH

For more infomation >> MAI , JUNEJO OR COLLAB? I HOPE SO :) HONOR X , HONOR JUNEJO - Duration: 1:01.

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SO BEDWARS DRAGONLARI BEKLEDİK.! - Duration: 3:42.

For more infomation >> SO BEDWARS DRAGONLARI BEKLEDİK.! - Duration: 3:42.

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Wow! So genoss TV-Star Stephanie Stumph "ihren eigenen" Super-Hit - Duration: 3:00.

For more infomation >> Wow! So genoss TV-Star Stephanie Stumph "ihren eigenen" Super-Hit - Duration: 3:00.

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INTO THE BADLANDS Season 3 'So Far' Behind the Scenes | AMC Series - Duration: 3:58.

[Dramatic music plays]

The scope of the world really grew this season.

♪♪

Fights are more dramatic,

have more emotional resonance.

I really love the Widow-Moon fight on the tower,

the Bajie-Sunny market fight in Black Wind,

'cause I just think that brings a level of humor and comedy...

Why...are...you... not...helping...me?

...to the show that we haven't seen.

Sunny's arc is a journey of self....

♪♪

...of not who is in the present but what his past was

and how it relates to who he is now.

How is he gonna be able to break his own cycle of violence

to actually become a better person?

I was a killer...

Wind's dog, a mindless butcher.

But you don't have to go down that path.

The Widow, at the beginning of the season,

started out isolated.

Seeing The Widow develop in a really human way...

End this war?

You have my word.

...lots of different sides of her character

really coming out.

[Speaking indistinctly]

I think Bajie's hurt from the beginning of this season,

'cause he realizes that his whole life

essentially has been a complete lie.

I spent an entire life chasing after a dream,

and I do not want you to do the same.

Protection of this child is his priority now.

Please, you have no idea what you're doing.

Moon started the season accepting all the challengers.

Ready to play?

And then he has to turn himself back

into that battle-hardened field general.

No!

[Blood splashes]

Lydia has let that anarchy of the heart happen to her,

so goodness knows where that will bring her.

There's so much more left for us to do.

The looming black of son killing his mom

and the looming black of everybody wanting him

for different reasons...

Join us.

...you actually see M.K. enter this gray area

where he's forced to make decisions

to keep himself alive and also the people around him.

Everything Pilgrim promises comes true.

♪♪

Tilda started a revenge mission.

We fight as allies or as enemies -- your choice.

Allies it is.

And then she ended up deciding to believe

that there are good things in the world.

You've met her as this strong, super religious warrior.

Believe her to the point where she could do anything,

because she is still powerful.

Cressida has won.

The prophecy is fulfilled.

Everything that I have believed, that everyone has doubted,

has come true.

We stand on fate's own doorstep,

where we will build a new Azra.

He's gone from a pilgrim on his journey...

You are the key to awakening the chamber.

I am its focus.

...he's now a god.

As a true god, he can rebuild the golden city.

♪♪

We've set the table

for what will be an epic showdown

between Pilgrim and these disparate characters

who don't always get along.

Something far more dangerous is coming.

I need you to prepare.

Will they be able to put their vengeance aside

to come together...

Thank you.

...and take down this incredibly powerful enemy?

Thank<i> you.</i>

♪♪

For more infomation >> INTO THE BADLANDS Season 3 'So Far' Behind the Scenes | AMC Series - Duration: 3:58.

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SO GLITCHY! - Escape De Watapak(Waterpark - Duration: 8:12.

Hi everyone! Today I am playing Escape the Waterpark Obby!!(By Packstabber Obbys) I hope you enjoy!!

Totally don't know what's happening you know??

Wait what?

What? This isn't supposed to happen

Oh. Welp. I ded

"Hi yt"

"I making #####, you,"

"#####, v-i-d-e-o"

WHYYYY ;-;

QUICK!

Hmmm.. Which one?? I'll choose... THE BLUE ONE!!

Whew that was close!

Rip

Chill water, chill

...What. Just. Happened?

What? Oh there we go

Huh? Why am I suddenly back here? This is weird and SOO glitchy!!

So close, almost fell in the water

Dodge the bubbles! Oh wait, did I just hit one??

What???

Oh mah gawd

Here we go again..

Oh this way

Look left and right kids!

Ok. That's it. Thank you for watching. Have a wonderful day!

For more infomation >> SO GLITCHY! - Escape De Watapak(Waterpark - Duration: 8:12.

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The Not-So-Secret Secret Elevators of the Haunted Mansion - Duration: 13:59.

And now for something completely different

When hinges creak in doorless chambers, and strange and frightening sounds echo through

the halls.

Whenever candle lights flicker where the air is deathly still.

That is the time when ghosts are present.

Practicing their terror with ghoulish delight.

The Haunted Mansion is a beloved attraction found at Disney parks around the world.

The original version of the attraction opened on August 9, 1969 at Disneyland in Anaheim, California.

Now, lest you worry that I'm getting all Disney-nerd on you here and am ignoring the channel's

focus on technology--well I assure you we're talking about a very clever bit of engineering

that seems somewhat of an open secret and yet no one really talks about.

That, foolish mortals, is the stretching room.

All versions of the Haunted Mansion, except for Mystic Manor in Hong Kong, begin with

a pre-show in a portrait gallery.

GHOST HOST: [Our tour begins here in this gallery, where you see paintings of some of our guests as

they appeared in their corruptible, mortal state.]

This large octagonal room is lit dimly on all sides, and features 4 portraits.

After asking you to kindly step all the way in please to make room for everyone, our Ghost

Host reminds us that--

[there's no turning back now.]

As you look back towards the door you entered, you notice that it is closing.

And as soon as it's closed, our Ghost Host makes the following observation:

[Your cadaverous pallor betrays an aura of foreboding,

almost as though you sense a disquieting metamorphosis.]

As you look around the room, you notice that the ceiling is getting farther and farther

away from you, and the portraits themselves are growing taller, revealing the humorous

downfalls of their subjects.

GHOST HOST: [Is this haunted room actually stretching?]

Yes.

Yes it is.

And for very good reason.

The stretching room does not exist simply to serve as an intriguing pre-show to the ride.

Its original purpose is actually quite a bit more functional.

You see, the stretching rooms at Disneyland (there are actually 2 of them) aren't just

an illusion.

In fact, they are perhaps the world's most elaborate and unique elevators, or lifts.

Once the doors have closed, you may notice a very slight movement.

The stretching room floor is beginning to descend.

It moves very slowly which makes it hard to notice.

I'd say it feels like little more than a tremble in the floor.

The ceiling of the stretching room, on the other hand, does not move, instead you are

descending farther away from it.

But why does this need to happen?

Well, Disney has always had an obsession with sightlines and illusion.

When you are walking along the Rivers of America and see the Haunted Mansion, you see a quaint

antebellum structure that can't possibly contain the attraction itself.

If you're unfamiliar with the ride, it's an omnimover system where you travel through

many elaborate show scenes, including the massive graveyard scene.

There's no possible way that that attraction is in that little building,

and it's not.

All of the ride takes place in a separate show building on the other side of the railroad tracks.

The Disneyland Railroad sort of defines the boundaries of the park, at least the boundaries

of what guests are supposed to see.

It's built on a berm, and with the aid of trees and shrubbery, guests inside the park

generally cannot see anything outside of the railroad perimeter.

While great for immersion, the railroad sort of encapsulates the park and means that any

expansion must be done outside its boundaries.

If you look at satellite imagery of the park, you can see the mansion itself and the railroad

immediately behind it.

It's a little hard to see, but it is following this curved path through New Orleans Square,

behind the mansion, through Splash Mountain, and then you can see the tracks again here

in Critter Country.

You'll notice that the railroad slips between the mansion's facade and another building.

That large warehouse-like building is where the actual ride of the Haunted Mansion takes place.

Now when you're waiting in line, you have no idea that that building is even there.

You can even see the area behind the mansion, and as far as you know there's no connection

between the mansion facade and the show building out of view to the left.

Somehow you as a guest need to get from this side of the railroad to the other, and yet

there's no apparent path to take.

That's because the path you take is a tunnel heading under the railroad tracks and into

the show building.

Somehow guests need to be brought fairly far underground to the level of that tunnel.

One fairly seamless way to do so is to use an elevator and lower guests into the ground,

just like you would a casket.

But that might ruin the illusion that you're in the mansion itself.

And so the stretching room was born.

Now for those that hate it when someone spoils the magic, the following is my best guess

at how this effect is done in Anaheim.

There are some blueprints you can find online and there are some other explanations, and

what follows is my most complete amalgamation of these sources and my best understanding

of what's going on.

I may not be completely correct, and please chime in below if I've gotten something

wrong, but just know that I'll be spoiling this beloved scene.

When you enter the stretching room, pay close attention to the gap in the floor.

This is pretty much the only sign that you are boarding an elevator.

Once inside, well that's when things get weird.

The stretching room is simply a large, octagonal hydraulic elevator with a very elaborate cab.

The floor sits atop the piston of a hydraulic cylinder, and when fluid is released the floor descends.

The walls are stacked, sort of like a telescoping antenna, and are key to the illusion.

The stretching rooms at the Haunted Mansion are perhaps the only elevators in regular

passenger service that don't really have a ceiling.

The wood paneled walls that lie below the portraits are able to slip behind the upper

half of the stretching room.

The cornice that the gargoyles sit atop is attached to the wallpapered portion and hides

the gap between the two.

As the stretching room stretches, only the false ceiling is stationary.

Everything else is moving.

You yourself, in the bottom half of the stretching room, are descending at full speed.

The top half descends at only half speed, and as it does so it stretches the portraits.

The tops of the portraits remain next to the stationary ceiling, but the bottom is being

pulled down by the gargoyles.

Only when the portraits are fully extended do their tops pull away from the ceiling.

Having been transfixed by the illusion, you may not have noticed what our ghost host is

about to tell us:

[This chamber has no windows,

and no doors.

(sinister laughter)

Which offers you this chilling challenge; to find a way out!

(tormented cackling) ]

In perhaps the most grim, un-Disney like fashion, our Ghost Host informs us that his way out

of this chamber?

Well, exit by hanging.

[Of course, there's always my way.]

(Thunderclap)

The lights go out, and the ceiling (which is really a cloth scrim) disappears to reveal

the skeleton of our host dangling by a noose.

(Screaming, followed by a crashing noise)

That's right, it's the happiest place on Earth.

Anyway, that thunderclap is timed with the stopping of the elevator which again makes

it very hard to notice, and once the lights come back on, a second door opens revealing

the path to the ride.

It's at this point that you are in a tunnel walking under the railroad tracks.

What makes this illusion so disorienting and hard to nail down is the use of vertical stripes

in both the wallpaper and the wood paneling.

This is very effective at hiding the fact that the walls are moving.

The only really obvious thing is that the paintings are being unrolled as you can clearly

see the curve at the bottom.

But everything else is really, really difficult to grasp.

Unfortunately, the wallpaper tends to get damaged over time, but the upside is that

it reveals what's happening.

You can see that the walls are descending away from the ceiling because you have this

point you can focus on.

This also reveals that the portraits are on a separate piece that's not yet moving

--otherwise they wouldn't stretch--

but once they're extended, they too descend with the wall on

either side.

To hopefully help illustrate what's happening, I made this little mockup in tinkercad.

The yellow octagon is representing the stationary ceiling scrim.

Notice that the walls are both extended above the ceiling.

Now, unfortunately I can't make this move smoothly like it should, but I can move it

in steps.

You stand in the brown portion, and both it and the upper tan portion descend together,

but for every length you drop, the tan walls fall half as much.

The combination of an enclosed space, the vertical design elements, and the dim lighting

almost perfectly disguise the fact that you're only here because you need to descend into

the basement.

Now, it's very hard to see on video because, well, it's hard to convey scale this way,

but the stretching rooms at Disneyland stretch a TON.

The room becomes much, much taller, almost to a frightening degree.

That is after all kind of the goal, it disorients you, makes you feel small, and in general

is just sort of creepy.

By the time the stretching is done, you've descended almost 2 stories into the ground.

The blueprints I found, linked below, suggest the descent is a little over 18 feet.

A somewhat humorous side-effect of the scale involved here is that the doors to the chamber

are comically large.

The low light makes them near impossible to see on video, but the doors themselves are

probably around 15, maybe even 20 feet tall.

After all, they got almost 10 feet longer during the stretch.

Going back to our model, you can see that even the entry door must be as large as the

exit, even though the actual opening from the foyer is no larger than your average door.

What I love most about the stretching rooms is that they were born out of necessity.

The imagineers could have chosen any number of ways to get guests under the railroad tracks,

but they went with this.

And that my friends, I think, is just beyond cool.

The stretching room effect is so well liked that it was copied for future iterations of

the attraction.

However, except for the Phantom Manor at Disneyland Paris, the other versions of the stretching

room are not elevators.

Specifically at the Magic Kingdom in Orlando, the park was designed without space constraints

and the entire attraction is within the boundaries of the railroad.

There was no need to move guests underground, but the stretching room was still replicated.

In these versions, the ceiling simply moves up and away from you.

One unfortunate side-effect of going this route is that the scrim tends to visibly move

when the ceiling stops, which somewhat ruins the illusion.

And I'm pretty sure it doesn't stretch quite so much as the Disneyland version.

And now for some trivia.

I had a hunch that the stretching rooms at Disneyland may very well be the world's

largest passenger elevators.

To satisfy my curiosity, I googled "world's largest elevator", which is actually for

boats at the Three Gorges Dam in China, but I sad Passenger Elevator, and found that to

supposedly be in Japan.

This elevator carries 80 passengers and its floorspace is 11.15 feet by 9.2 feet.

That would give it an area of 102.58 square feet.

That seemed a lot smaller than the stretching rooms, and to assure myself I wasn't wrong,

I used my friend Google to find the area of an octagon with sides of 6 feet, which seemed

about right.

That would be 173 square feet!

That's much bigger.

But I wanted to find out how many people could fit, and thanks to the wonders of YouTube,

someone was able to ride the stretching room back up, and the cast member told them that

the elevator is only strong enough to bring 12 people up, but it can handle bringing 90

people down.

90 is bigger than 80, so ladies and gentlemen I do declare that the world's largest passenger

elevator by both size and capacity is not in Japan, but rather is at Disneyland.

At least when going down.

Apparently riding the stretching room back up isn't that out of the ordinary--guests

in wheelchairs often go this route to exit the attraction.

Although the attraction didn't open until 1969, after Walt Disney's death, the mansion

facade was built years earlier.

One source, linked below, says that the mansion itself was completed by 1964, and that the

stretching rooms were built with the facade.

The attraction was originally conceived as a walk-through attraction, and although Walt

Disney died in 1966, nearly three years before the attraction eventually opened, he may very

well have seen the stretching rooms.

However, other sources disagree, so we'll call that a firm maybe.

The really awesome link down below has pictures from 1964, showing the backside of the mansion

and the tunnels under the railroad.

I highly encourage poking around down there if you're interested.

And I'd like to leave the video by giving credit where credit is due for the existence

of this attraction.

There are lots of great links down below if you'd like to learn a little more about

the history of the Haunted Mansion, but specifically for the stretching room, we have Rolly Crump

to thank for its concept, Claude Coats for his woodworking skill, and Yale Gracey who

made the mechanics.

And the Ghost Host was voiced by the legendary Paul Frees.

Thanks for watching, I hope you enjoyed this look into the fascinating stretching rooms

of the Haunted Mansion.

A few months ago I made a different theme park-related video about blocking systems

in roller coasters, so if you haven't seen that and are looking for something else to

watch, look for it in the end screen.

Of course, thank you to everyone who supports this channel on Patreon!

Patrons of the channel have made a huge difference for the future of this channel, and starting

this week it's officially my full-time job.

Thank you for making that possible.

If you're interested in supporting the channel as well, please check out my Patreon page.

Thanks for your consideration, and I'll see you next time!

GHOST HOST: [Our tour begins here in this gallery, where you see paintings of some of our guests as

they appeared in their corruptible, mortal state.]

CAST MEMBER: [Ladies and Gentlemen please step away from the walls to the

dead center of the room.]

WOKE DUDE: Dead. Center.

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