The concept of this was originally in a different direction but looking over it a few times
actually pointed me to a new light.
So, I wanted to have a video out on Ultimate Kars essential running the JoJo gauntlet,
meaning that it's him versus anyone that's around to cross him.
Now, I didn't need to set up any scenario at all, I could've just had Ultimate Kars
versus who he has to come across, but when thinking about it, it's like "Hey what
if this was to actually happen, and what's our chances looking like."
I'm going to keep it real with you chief, we don't have much of one.
So, before I go ahead and go through this, I'm going to hope everyone has a reasonable
understanding of the power Ultimate Kars has.
If not, I have a video going over that, there's a stat chart of all his power, and to make
it all sweeter, I have him going against one of the strongest stand users we have in JoJo,
that being Dio.
Spoiler alert on the Kars Vs. Dio video, Kars is very resilient.
And the last thing for those subscribed, you might be thinking "another Kars video"?
Well, I haven't done one this year yet, so y'all know wtf I'm on now.
So, I can begin this at so many different areas in time and different areas in terms
of places, but I'll start in two different ways since there's multiple ways that the
second one connects.
The first time where Kars could be brought back is the time around after Battle Tendency,
give a few years after, maybe ten because I'm sure the outcome would be the same regardless.
So, a good amount of time after Battle Tendency, Joseph Joestar is a businessman developing
his work with the help of the Speedwagon foundation.
We can Kars drop anywhere, I don't see any place where there would be a significant different
with the time they're at, so let's have Kars drop somewhere in South America or nearing
the area around the colosseum where Wamuu and Joseph fought.
He finds himself being able to move, his brain reactivates, and he begins his road back to
Joseph.
Kars wants to do what he can with the world, but he won't be settled until he knows that
Joseph is done for.
So, what he does in that time is run through a countless number of towns, looking for any
information circulating around the Speedwagon Foundation because that would connect back
to Joseph.
While that happens, I'm sure that the carnage of Kars would be recorded by someone and spread
through television.
The world would have news of the unstoppable force and try to send their best forces to
where Kars should be, but Joseph finds out about Kars and has to go about the issue himself.
After a long amount of time, Joseph and Kars meet.
Joseph has some dialogue, and then he's gone.
What.
There's no volcano, and what are you going to shoot Ultimate Kars?
No, that doesn't work.
The world wasn't ready of Kars, he takes over it's all done and done.
The next scenario is where Kars comes to a part where stands are very much active.
Let's drop him in Stardust Crusaders like trying to fight Dio wasn't difficult enough.
If Kars looking for Joseph then it's possible for him to encounter the stand users they're
supposed to face before them, which would result in no fights.
To keep it as fully honest as possible, I'm not sure what the enemy stand users are supposed
to do.
Keep this noted, Kars doesn't have a stand, he's just that good.
I went over Kars Vs.
The World well in my Kars Vs. Dio video which transfers in here for the same reasoning honestly.
His ability to sense air movement, durability, and regeneration makes him an extremely strong
character here.
If he's able to sense a stand off air movement which means he knows where they are and doesn't
require seeing them, and he has better speed and durability majority of the enemy stand
users in Stardust Crusaders.
What are they supposed to do?
If you add in his regeneration and the ability to regenerate from anything that they can
throw at them since the Stardust Crusaders recovered easily from what was dished out
against them, what stand user has a legitimate chance against him.
I know I'm going to get asked about for a few stands in question, so I'll run through
a couple of these.
Death 13, Kars doesn't sleep.
Hanged Man doesn't do enough damage to keep Kars away from finding and ending the user,
especially since Ultimate Kars has access to flying which means there wouldn't really
be any place for him to catch him in the sky.
The Sun won't work especially since the horn that's able to sense air movement also
senses change in heat, along with that his hearing is phenomenal so his only thing would
be to go to the user.
Along with that, Kars knows how to make armor to beat the heat long enough to find and beat
the user.
Justice doesn't work and Geb loses to aerial range.
I don't know anything else anyone would like me to shed some light on, but sensory,
range, regeneration, and his IQ answer the rest of the stands.
Now, the final question is probably going to be on the Stardust Crusaders Vs. Ultimate
Kars, and then Dio Vs. Ultimate Kars.
Individually, none of them stand a chance.
In a few at a time since you don't see them fighting all at once, still nothing.
To be honest, the only stand user that has a chance against Ultimate Kars is Vanilla
Ice but that's if he's fighting in an enclosed space.
The thing is, I wouldn't see how or why Kars would end up in Dio's mansion to fight
him, but if he did then I believe Vanilla Ice can take it if he never reveals himself
at all, the thing is he has to sooner or later, after that's it happens, then it's just
about how long is it going to take Kars to figure something out with that 400iq.
Even in context, if Polnareff can do it, I'm sure an evolved life form can.
Well, after Stardust Crusaders who else will he have to make contact with during that time.
There's some early members of La Squadra and Diavolo around the area in time, but that's
still not in my box of stands that can beat Ultimate Kars.
I'm sure everyone would want me to list the specific stands that could, but I'm
still going to go about this in a direct part fashion and then I'll be doing it after.
Now, a different scenario could be that we have Kars return around the time of Diamond
is Unbreakable and his goal is to still go after Joseph.
After taking care of Jotaro, whose the next line of defense?
Well, I would love to say Josuke, but even with angry restoration to where he would distort
Kars wouldn't work because he can control everything about his body.
Josuke worked so well, because we had never met a stand user to where they can undo everything
he does.
The ability to mess with a person's physiology and cells is great, but you don't see anyways
how it would work out for Josuke since everything involving restoration of Kars' body can
be undone.
Unless you think he can restore Kars to before Ultimate Kars, but no that wouldn't get
you what you want.
Especially since I have to go off of what Josuke has done and not the potential of what
he could do, because personally I believe that Josuke should be somehow able to reattach
Joseph's arm, but that a question I got to run by Araki.
The next stand in question being The Hand, and this is totally a stand to defeat Ultimate
Kars.
I 100% believe that The Hand has a chance, but now Okuyasu and The Hand, no.
This is a common thing on the channel to look at Okuyasu and his use of his stand and just
question it.
If it was anyone else with The Hand like say Polnareff, then it would've been used to
do what we all wanted it to do.
There's Koichi and I trust that he's able to put Kars down with Act 3, but I don't
know what else he would do.
Heaven's Door can make Kars into a regular person that doesn't go about killing, or
he can just make it to where Kars makes his body stop working in the same way that it
happened in space.
The thing is, I think Rohan would just make Kars into a source for ideas.
With how much history Kars has, you'll just end up having a duo of Rohan and Kars where
they basically live an OVA sitcom deal.
Though I'm a bigger fan for a Dio and Pucci adventure sitcom.
Aqua Necklace is invalidated by aerial range, same goes for Red hot chili pepper, and Highway
star.
Guilt doesn't work on Kars so The Lock doesn't work, Boy II Man is literally RPS, he can
regenerate from Ratt, Atom Heart Father gets outsmarted, Love Deluxe catches the hands,
Stray cat is no where near enough, unless Enigma can't pull out anything to fight,
and I doubt they have anything to freak Kars out.
Mikitaka gets rocked, Harvest wishes it could defend Shigechi fast enough, Surface loses
to regeneration but also isn't fast enough to copy anyways, and Cheap Trick is interesting.
You can't completely drain regenerative life, so I'm sure that Cheap Trick moving
to someone else's back wouldn't kill him in the process.
If it does, then hey it does.
Now the final stand in question is one that everyone believes to be one of the few that
can stop Kars, that stand being Killer Queen.
The whole thing that people do when it comes to these fights is that they think that Killer
Queen is a stand that just grabs another stand all the time and blows them up, when that's
only been the case when he was both blood-lusted and against regular people.
Kira against stand users goes for the fight first and then use explosives last.
Now once you put away the explosive aspect about Kira temporarily, you don't have anything
else.
It's unfortunate.
So, now that I've went over a good amount of stands, I'm at a position where I really
don't have to bring in anymore.
The only ones I'm going to go over are Stands and their users that I believe that could
definitely beat Kars.
Tusk Act 4, there's legitimately no way for his regeneration to save him from the
infinite spin.
He's doomed to meet a swirly fate.
Made in Heaven, with the speed Pucci can go at, the chops from his hand alone are enough
to just turn Kars into mush.
That's where I would end it at.
Kars could recover from that consistent chopping, and it's possible for him to start thinking
out a plan to counter this speed, but on a fight where someone has to go down first for
it to be counted, Kars would lose in that case.
D4C is where Kars meets his Ultimate counter because for what ever Kars thinks of to take
Valentine out, Valentine keeps returning until he can get a grasp on Kars to take him and
dice him up.
And the final stand that I would like to mention aside from one or two I'm thinking about,
but have worked out all the kinks in.
Chariot Requiem.
It's sentient, it holds a reason for Kars to come after it, it's not notorious big
where Kars can just fly away and not deal with it, and it's a soul swapper.
While it won't go ahead and attack Kars, it's moved his body so that's a huge loss
already.
And that's all the stands.
There isn't a single one I'm missing that can beat Ultimate Kars.
Not a single one.
Maybe there's one out there.
Thank you for watching.
I hope you guys enjoyed me talking up Pillar Men since it's been
a while.
My description has all my media, you can follow me there, I also have a discord, you can talk
with others and input ideas to me easily, and I'll see you guys in the next one.
I have a lot of videos I've been thinking about, so you might a lot more videos this
month.
We'll see, until then, peace out and god speed.
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